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Blender
Git "simulation-tree" branch commits.
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August 20, 2019, 16:31 (GMT)
add StringMap tests
August 20, 2019, 16:12 (GMT)
remove unused MappedArrayRef class
August 20, 2019, 16:08 (GMT)
implement an actual string map that does not rely on std::string
August 20, 2019, 16:07 (GMT)
improve ArrayRef and StringRef
August 20, 2019, 16:05 (GMT)
Merge branch 'master' into functions
August 20, 2019, 10:34 (GMT)
fix set vector remove
August 20, 2019, 07:57 (GMT)
Merge branch 'master' into functions
August 19, 2019, 16:42 (GMT)
Merge branch 'master' into functions
August 19, 2019, 16:34 (GMT)
cleanup Map
August 19, 2019, 16:30 (GMT)
cleanup Set
August 19, 2019, 16:24 (GMT)
move hash table slot iterators out of class
August 19, 2019, 16:18 (GMT)
Initial support for custom allocators for containers
August 19, 2019, 08:39 (GMT)
Merge branch 'master' into functions
August 18, 2019, 14:31 (GMT)
New Map, Set and SetVector implementation All tests are runnings still, but I need to do more testing in the upcoming days. This implementation uses a different approach for sharing code between the different structures. I tried different abstractions in the last weeks and this is the best one I found so far.
August 18, 2019, 10:12 (GMT)
low level memory utilities in blenlib
August 18, 2019, 10:05 (GMT)
Merge branch 'master' into functions
August 18, 2019, 10:05 (GMT)
Fix particle tetrahedon mesh generation
August 16, 2019, 13:03 (GMT)
Merge branch 'master' into functions
August 14, 2019, 13:32 (GMT)
cleanup type usage
August 14, 2019, 13:20 (GMT)
free types when Blender exits