Blender Git Loki

Blender Git "soc-2008-nicholasbishop" branch commits.

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June 20, 2008, 18:19 (GMT)
Fixed updating displacements for meshes with more than one polygon

June 19, 2008, 15:35 (GMT)
Fixed updating of normals during sculpting for non-smooth multires meshes.

June 19, 2008, 07:35 (GMT)
Enabled updates of normals when sculpting on a multires mesh (only works for smooth meshes now)

June 19, 2008, 03:13 (GMT)
Big commit with initial support for sculpting of meshes with the multires modifier.

With this commit, the displacement custom data is being applied to a subdivided version of the base mesh using a modification of CCGSubsurf.

Sculpting on the highest level of the multires mesh now works, with (at least) these caveats:
* Only the plain 'Draw' brush works for now
* Normals aren't being updated during sculpting, so it doesn't actually look right yet
* When displacements are applied or calculated, only interior face points are handled, so original vertices and edge vertices will look wrong after switching levels.

June 6, 2008, 02:21 (GMT)
Merged with trunk (15144)

May 30, 2008, 01:02 (GMT)
== Multires ==

* Added an MDisps customdata layer to store multires displacements in

May 29, 2008, 22:14 (GMT)
== Multires ==

Hid the old Multires panel.

May 29, 2008, 22:08 (GMT)
== Multires ==

Added a Multires modifier, including a simple interface. (The modifier and interface are entirely nonfunctioning.)

May 25, 2008, 19:16 (GMT)
creating gsoc branch for Nicholas Bishop
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