July 21, 2008, 23:41 (GMT)  | 
Started removing the old multires code. Also removed a few pointers in the DNA data that won't be needed for backwards-compat. Put a warning in the Python code as a reminder that it'll need to be updated to work with the new multires code.  | 
July 20, 2008, 16:21 (GMT)  | 
Fixed applying the multires modifier.  | 
July 20, 2008, 05:41 (GMT)  | 
Updating for all multires levels should work now.  | 
July 18, 2008, 21:23 (GMT)  | 
July 18, 2008, 20:57 (GMT)  | 
More progress with subdividing disps for editing the inbetween levels.  | 
July 14, 2008, 18:34 (GMT)  | 
Some refactoring in multires.  | 
July 12, 2008, 03:30 (GMT)  | 
* Turned off multires updates if mode isn't sculptmode * Changed displacement matrices so that edges of faces deform more smoothly * Force a displacement update on leaving sculptmode  | 
July 12, 2008, 01:53 (GMT)  | 
Removed some more unused code.  | 
July 11, 2008, 23:46 (GMT)  | 
Removed old code and cleaned up compiler warnings.  | 
July 11, 2008, 23:43 (GMT)  | 
Finally, subdivision with multires modifier works fully.  | 
July 5, 2008, 19:53 (GMT)  | 
Added displacement subdivision; displacements aren't lost when multires-subdividing now. Subdivision is not yet entirely correct; edges and corners aren't handled correctly, so there is still a visible seam.  | 
July 3, 2008, 20:16 (GMT)  | 
Force an update of mesh disps before subdividing  | 
June 22, 2008, 21:56 (GMT)  | 
June 22, 2008, 21:33 (GMT)  | 
Re-grouped the three sculpt panels.  | 
June 22, 2008, 21:06 (GMT)  | 
Fixed going into editmode with unsaved disps.  | 
June 22, 2008, 19:43 (GMT)  | 
Fixed saving/loading of MDisps. This took longer than it should have because of a bug in SDNA, noted in the MDisps struct. Undo/Redo should work correctly as well.  | 
June 21, 2008, 23:00 (GMT)  | 
Fixed "exploding" vertices in the base mesh.  | 
June 21, 2008, 21:56 (GMT)  | 
Fixed the other sculpt brushes so they work on multires meshes.  | 
June 21, 2008, 20:21 (GMT)  | 
Vertices in the base mesh now get displaced.  | 
June 21, 2008, 18:20 (GMT)  | 
Displacements over subdivided edges work correctly now (both for display and updating the highest level.)  | 
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 Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021