Blender Git Loki

Blender Git "soc-2018-hair-shader" branch commits.

Page: 6 / 6

May 21, 2018, 17:24 (GMT)
Remove last remnants of debugging code

Ref T54796
May 20, 2018, 21:11 (GMT)
Actually classify Zootopia shader as BSDF + transmissive

(also reenable diffuse fallback when not using a curve)

Ref T54796
May 20, 2018, 17:33 (GMT)
Publish debug code for Lukas
May 20, 2018, 17:32 (GMT)
Add missing files registration

Ref T54796
May 19, 2018, 00:47 (GMT)
Change comment wrt. node numbering

Ref T54796
May 19, 2018, 00:45 (GMT)
Rename possible hair parametrizations

With this change, I think they're clearer and better follow Pharr's book.

Also change default to direct coloring.

Ref T54796
May 19, 2018, 00:38 (GMT)
Sync default shader values

Ref T54796
May 18, 2018, 20:32 (GMT)
Adjusting license information

Ref T54796
May 14, 2018, 18:44 (GMT)
GSoC 2018: port Lukas Stockner's hair patch

Still missing:
- some SSE ops which he disabled (I don't know why, so I didn't add
that)
- in svm_tex_coord, he invalidated NODE_TEXCO_WINDOW initialization (I
don't know why again)
- no change of util_color.h ops
- no change of nodeitems_builtin.py (XCode didn't find it in the
project)

Ref T54796
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021