July 16, 2019, 01:39 (GMT) |
Outliner: Set active camera on camera data activate Allow setting the active scene camera on camera data activate. Not sure if all the depsgraph and event notifier calls are needed. Tested removing some and it still worked. |
July 15, 2019, 19:34 (GMT) |
Merge branch 'master' into soc-2019-outliner |
July 15, 2019, 19:29 (GMT) |
Collections: Update active collection after visibility restriction When changing viewport visiblity or restriction change the active collection. This replicates the behavior of excluding the active collection, which sets the first non-excluded parent as active. This required a function to recursively check parents for the visiblility restrictions. |
July 13, 2019, 22:49 (GMT) |
Merge branch 'master' into soc-2019-outliner |
July 13, 2019, 22:48 (GMT) |
Outliner: Support multiple selected objects for parent clear Clear parents for all selected objects on drag and drop |
July 13, 2019, 22:08 (GMT) |
Outliner: Always do object parenting |
Revision d75d286 by Nathan Craddock (soc-2019-outliner) July 12, 2019, 04:45 (GMT) |
Outliner: Support multiple objects for parenting Now parents multiple objects in the outliner on drag and drop. This only works for setting an object as the parent, not for armatures, lattices, etc. Will be improved on. |
July 12, 2019, 04:44 (GMT) |
Revert "Keymap: Simplify outliner select keymap" This reverts most of commit 210600e7f6df7575ad00ebbe4e4ef40be17677d0. |
July 11, 2019, 23:13 (GMT) |
Outliner: Disable synced selection in certain modes Certain display modes don't make sense, or don't work well for selection syncing. This disables syncing in Blender Libraries, Data API, and Orphans view. |
July 11, 2019, 22:16 (GMT) |
Keymap: Simplify outliner select keymap Changed extend default and simplified the keymap |
July 11, 2019, 22:15 (GMT) |
Outliner: Remove warnings Left a few unused variables from removing old code |
July 11, 2019, 21:40 (GMT) |
Outliner: Improve walk select Now that walk select doesn't start from active, some selection operators and syncing needed to set the walk element. So after some select operators, set the walk element alongside the active element |
July 11, 2019, 21:27 (GMT) |
Outliner: Cleanup sync code Removed some commented code |
July 11, 2019, 19:46 (GMT) |
Outliner: prevent bone selection when sync select disabled More refinements to the synced selection code |
July 11, 2019, 17:58 (GMT) |
Merge branch 'master' into soc-2019-outliner |
July 11, 2019, 17:56 (GMT) |
Outliner: Fix setting of active element from the outliner The active element was being synced, which incorrectly failed when clicking on object data and other non-base elements in the outliner. Now it leaves activation to operators in the outliner rather than syncing to avoid code duplication. |
July 10, 2019, 20:30 (GMT) |
Outliner: Rewrite walk select Rather than basing walk select on active flags, use a new TSE_WALK flag to navigate. Also cleaned up and simplified code. |
July 10, 2019, 17:50 (GMT) |
Outliner: Utils made outliner_find_active more general Rather than only searching for active, now search for element with matching flag. |
July 10, 2019, 16:22 (GMT) |
Merge branch 'master' into soc-2019-outliner |
July 10, 2019, 00:42 (GMT) |
Merge branch 'master' into soc-2019-outliner |
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