Blender Git Loki

Blender Git "subdivision_work" branch commits.

Page: 2 / 10

September 21, 2021, 11:24 (GMT)
Don't put PatchMap into global namespace.
September 21, 2021, 11:24 (GMT)
Clarify buffer interface state comment.
September 21, 2021, 11:24 (GMT)
Use proper enum type.
September 21, 2021, 11:24 (GMT)
Comment.
September 21, 2021, 11:24 (GMT)
Attempt to properly check if subsurf is the last enabled modifier for
the evaluation mode.
September 21, 2021, 11:24 (GMT)
Use enum type.
September 21, 2021, 11:24 (GMT)
Detect need for subdivision at the end of the depsgraph build.
September 21, 2021, 11:24 (GMT)
Add copyright headers.
September 21, 2021, 11:24 (GMT)
Correct comment, spelling.
September 21, 2021, 11:24 (GMT)
Cleanup.
September 21, 2021, 11:24 (GMT)
Cleanup, remove debug conditions.
September 21, 2021, 11:24 (GMT)
Clarify "wrap".
September 21, 2021, 11:24 (GMT)
Store the subdivision cache in the MeshBatchCache.
September 21, 2021, 11:24 (GMT)
Move DAG_EVAL_NEED_SUBDIVISION_MESH to DEG_add_object_relation.
September 21, 2021, 11:24 (GMT)
Remove todo comments.
September 21, 2021, 11:24 (GMT)
Use PIMPL idiom, put PatchMap in blender::opensubdiv namespace.
September 21, 2021, 11:24 (GMT)
etype
September 21, 2021, 11:24 (GMT)
Cleanup, style.
September 20, 2021, 06:34 (GMT)
Add support for sculpt data.
September 20, 2021, 06:33 (GMT)
Deduplicate evaluator implementations.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021