September 20, 2021, 06:33 (GMT) |
Cleanup, typo. |
September 20, 2021, 06:33 (GMT) |
Precise comment for subsurf_data_eval. |
September 20, 2021, 06:33 (GMT) |
Add check on the GPU backend, only OpenGL is supported for now. |
September 20, 2021, 06:33 (GMT) |
Comment function as not thread safe. |
September 20, 2021, 06:33 (GMT) |
Use type enum for evaluator type. |
September 20, 2021, 06:33 (GMT) |
Reintroduce OpenSubdiv_BufferInterface to keep Blender's GPU code separate from the generic OpenSubDiv code. |
September 20, 2021, 06:32 (GMT) |
Merge branch 'master' into subdivision_work |
September 15, 2021, 23:55 (GMT) |
Fix crash when removing a subsurf modifier after another subsurf. |
September 15, 2021, 23:33 (GMT) |
Fix crash caused by invalid BMesh used. |
September 15, 2021, 23:04 (GMT) |
Fix UBO padding. |
September 15, 2021, 20:59 (GMT) |
Merge branch 'master' into subdivision_work |
September 10, 2021, 15:48 (GMT) |
Append loose lines to buffer in a compute shader. |
September 10, 2021, 15:36 (GMT) |
Merge branch 'master' into subdivision_work |
September 10, 2021, 15:35 (GMT) |
Fix loose elements rendering when modifier is applied on cage. |
September 10, 2021, 12:34 (GMT) |
Transform: only evaluate CPU subdivision if snapping is used. |
September 9, 2021, 21:07 (GMT) |
Merge branch 'master' into subdivision_work |
September 9, 2021, 21:07 (GMT) |
Don't tag for a subdivision evaluation on file load. |
September 9, 2021, 21:07 (GMT) |
Use a single call to GPU_vertbuf_update_sub. |
September 9, 2021, 21:06 (GMT) |
Unnecessary change from master. |
September 9, 2021, 21:06 (GMT) |
Remove outdated comment. |
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