Blender Git Loki
May 4, 2015, 19:46 (GMT) |
Special cleanup for BL_SkinDeformer |
May 4, 2015, 19:32 (GMT) |
Special cleanup for BL_ShapeDeformer |
May 4, 2015, 19:17 (GMT) |
Special cleanup for BL_ShapeActionActuator |
May 4, 2015, 19:07 (GMT) |
Special cleanup for BL_MeshDeformer |
May 4, 2015, 19:07 (GMT) |
Special cleanup for BL_DeformableGameObject |
May 4, 2015, 19:07 (GMT) |
Special cleanup for BL_ModifierDeformer |
May 4, 2015, 18:41 (GMT) |
Special cleanup for BL_ArmatureConstraint |
May 4, 2015, 18:41 (GMT) |
Special cleanup for BL_ArmatureObject |
May 4, 2015, 18:41 (GMT) |
Special cleanup for BL_ArmatureChannel |
May 4, 2015, 18:41 (GMT) |
Special cleanup for BL_ArmatureActuator Special cleanup for BL_ArmatureActuator |
May 4, 2015, 17:44 (GMT) |
Special cleanup for Bl_ActionActuator.* |
May 4, 2015, 17:30 (GMT) |
Special cleanup for BL_BlenderScalarInterpolator.h/cpp. |
May 4, 2015, 17:24 (GMT) |
Run of uncrustify on Converter/ |
May 4, 2015, 17:09 (GMT) |
BGE: Cleanup KX_BlenderSceneConverter.cpp iterators, checks, indentations and spaces with uncrusify "(*it).second" become "it->second" same as "first" "!(it == list.end())" become "it != list.end()" "if (ptr == NULL)" become "if (!ptr)" And a run of uncrusify on this file to fix indentation and spaces. |