Blender Git Loki

Blender Git "temp-fracture-modifier-2.8" branch commits.

Page: 90 / 135

September 30, 2015, 15:08 (GMT)
Fix T46226: Bake normals multi-res crash
September 30, 2015, 15:08 (GMT)
Fix T46232: Boids crash w/ random rule selection
September 30, 2015, 15:08 (GMT)
Fix T46222: Eyedrop picking objects inconsistently
September 30, 2015, 15:07 (GMT)
Blender 2.76: Point submodules to new commits
September 27, 2015, 19:15 (GMT)
Revert last commit where attempt of keeping autohide state was made
September 27, 2015, 18:50 (GMT)
attempt to reduce flickering with autohide by memorizing which faces were not deleted in one autohide pass and keeping them, side effect: when playing the sim backwards autohiding wont work properly until reset to start frame again.
September 26, 2015, 15:47 (GMT)
separate autohide and automerge distances, autohide alone is ok for glass and is faster, while automerge is more useful in conjunction with smooth objects and fix normals, to hide the cracks better, also automerge caused errors with thin glass objects like window panes
September 23, 2015, 14:02 (GMT)
Fix T46215: Explode modifier looses textures
September 23, 2015, 14:02 (GMT)
Update module test to pass w/o freestyle enabled
September 23, 2015, 14:02 (GMT)
prevent assert: select-linked UV delimit w/o UV's
September 23, 2015, 14:02 (GMT)
Fix T46202: OS X (and Windows?) crash when going fullscreen.

Calling event handling recursively during window live resize is problematic,
the code wasn't designed to do that. Instead postpone event handling until
after live resize.
September 23, 2015, 14:02 (GMT)
OpenSubdiv: Fix crash with empty mesh

Reported by newbz in IRC, thanks!
September 23, 2015, 14:02 (GMT)
Update test to RNA API
September 23, 2015, 14:02 (GMT)
Fix T46217: Make normal artifacts
September 23, 2015, 14:02 (GMT)
FFmpeg: Solve memory leak happening on encoding video
September 23, 2015, 14:02 (GMT)
Fix T46194: Crash rendering particles

Off by one error in 38940662
September 23, 2015, 14:02 (GMT)
Fix bplayer (c).
September 23, 2015, 14:02 (GMT)
Render: Free persistent image storage when loading new file
September 23, 2015, 14:02 (GMT)
Remove arbitrary simulation time limit in liquid sim. Tested and works fine with more than 100s
September 23, 2015, 14:02 (GMT)
Fix T46201: Popup menu in post_load handler crash

Match regular file loading logic for new-file operator.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021