January 10, 2020, 15:53 (GMT) |
GPencil: Replace tooltip |
January 10, 2020, 15:35 (GMT) |
GPencil: Split overlay options in columns |
January 10, 2020, 15:08 (GMT) |
GPencil: Remove Vertex Paint Opacity for Edi & Sculpt |
January 10, 2020, 15:05 (GMT) |
GPencil: Remove duplicated code |
Revision 5d6eb25 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 10, 2020, 13:00 (GMT) |
GPencil: Refactor: Enable gpencil engine if xray is not used Thus making the gpencil opaque. However, partial transparency is still unsuported. |
Revision 80109a6 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 10, 2020, 12:59 (GMT) |
GPencil: Refactor: Remove 3D stroke offset This is conflicting with overlays and makes objects poke through each others. As the 3D mode is intended to 3D drawing, it should have correct 3D positionning. This will however create a lot of zfighting artifacts on overlapping strokes. |
Revision 4f2c19b by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 10, 2020, 12:35 (GMT) |
GPencil: Refactor: Fix crash when drawing on blank gpobject |
Revision 934b719 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 10, 2020, 12:14 (GMT) |
GPencil: Refactor: Fix degenerate line in edit mode |
January 10, 2020, 10:18 (GMT) |
GPencil: Remove patch old files to Lights ON at Object level This option breaks the colors, so only must be enabled for new objects. |
January 10, 2020, 10:03 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
January 10, 2020, 10:02 (GMT) |
Merge branch 'master' into greasepencil-object |
January 10, 2020, 08:04 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
January 10, 2020, 08:03 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision 2942e7e by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 9, 2020, 21:09 (GMT) |
GPencil: Refactor: Don't draw Gpencil objects if drawtype is not solid |
Revision 938a26b by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 9, 2020, 21:09 (GMT) |
Gpencil: Refactor: Support per layer random color in wireframe overlay |
Revision b33c61a by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 9, 2020, 21:09 (GMT) |
GPencil: Refactor: Add gpencil case to BKE_object_is_in_editmode |
Revision de4c233 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 9, 2020, 21:09 (GMT) |
GPencil: Refactor: Add support for GPencil wireframes |
January 9, 2020, 18:20 (GMT) |
GPencil: Fix typo errors |
January 9, 2020, 18:16 (GMT) |
GPencil: Move Show Material Name to Overlay Before there was a trick to use the object name option, but now it uses a separated option. |
January 9, 2020, 17:10 (GMT) |
GPencil: Hide Guide tools for other modes Still pending hide the guide if using a tool not related. |
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