December 6, 2021, 14:47 (GMT) |
Added a better comment to maxUv; |
December 6, 2021, 14:39 (GMT) |
Fix border for tiled images. |
December 6, 2021, 13:45 (GMT) |
Fix tile image drawing |
December 6, 2021, 12:55 (GMT) |
Added Border back. |
December 3, 2021, 15:36 (GMT) |
Removed missing file from cmakelists.txt |
December 3, 2021, 15:07 (GMT) |
Cleanup use Tile drawing for wrap repeat. |
December 3, 2021, 15:01 (GMT) |
Tiled image drawing. |
December 3, 2021, 13:51 (GMT) |
Merge branch 'master' into temp-gpu-image-engine |
December 3, 2021, 10:09 (GMT) |
Remove repeat code from vert shader. |
December 3, 2021, 09:41 (GMT) |
Some small cleanups before starting with repeat. |
December 3, 2021, 09:14 (GMT) |
Add support for tiled images. |
December 1, 2021, 15:05 (GMT) |
Load tile buffers when performing a full update. |
December 1, 2021, 14:24 (GMT) |
Added sub shading groups. |
November 30, 2021, 11:53 (GMT) |
Regular texture partial update. |
November 29, 2021, 10:27 (GMT) |
Merge branch 'master' into temp-gpu-image-engine |
November 29, 2021, 10:10 (GMT) |
First rendered pixel with the new image engine. |
November 26, 2021, 15:04 (GMT) |
Single full screen image. |
November 26, 2021, 13:50 (GMT) |
Merge branch 'temp-gpu-texture-partial-updates' into temp-gpu-image-engine |
November 26, 2021, 13:47 (GMT) |
Fix issue when image user is a nullptr. |
November 26, 2021, 13:17 (GMT) |
Detected a crash. |
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