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Blender
Git "temp-greasepencil-object-stacksplit" branch commits.
Page: 48 / 137
February 12, 2018, 18:31 (GMT)
Cleanup: Use macro
February 12, 2018, 16:14 (GMT)
Create multiframe buffer only if multisample enabled
February 12, 2018, 16:01 (GMT)
Cleanup style
February 12, 2018, 15:40 (GMT)
Merge branch 'blender2.8' into greasepencil-object
February 12, 2018, 15:35 (GMT)
Cleanup unused code
February 12, 2018, 15:30 (GMT)
First try to fix grease pencil object modes After last merge of 2.8 the object modes was not working. Now we back to previous situation where the user can switch between objects and handle different modes.
February 12, 2018, 10:21 (GMT)
Fix multisample error in render It was checking the wrong default_fb instead of multisample_fb, so it was never created.
February 12, 2018, 08:15 (GMT)
Merge branch 'blender2.8' into greasepencil-object
February 12, 2018, 08:10 (GMT)
Remove select operator hack This hack was used when all modes shared the same keymaps, but now it's not necessary.
February 11, 2018, 15:58 (GMT)
Fix keymap error
February 11, 2018, 15:31 (GMT)
Back Lasso and Border eraser These options were removed by error. Due keymap conflicts, the new keymaps are: Lasso: LMB + Ctrl + Shift Border: B
February 11, 2018, 11:36 (GMT)
Fix error when init drawing The object is already activated, so if reactivate, the mode is missing.
February 11, 2018, 11:07 (GMT)
Merge branch 'blender2.8' into greasepencil-object
February 11, 2018, 10:34 (GMT)
UI: Back Brush appearance panel and fix active mode Back the brush appearance panel to separated tab and fix error introduced in previous commit because workspace hasn't active_object_mode
February 11, 2018, 10:23 (GMT)
Change color picker keymap to P key Replace old F6 keymap to avoid conflicts.
February 11, 2018, 10:17 (GMT)
Back eraser to Ctrl keymap Soft Eraser: LMB + Ctrl Hard Eraser: LMB + Ctrl + Shift Stroke Eraser: LMB + Ctrl + Alt Straight Line: LMB + Alt Polyline: LMB + Shift + Alt
February 11, 2018, 09:49 (GMT)
Cleanup: Rename property to avoid negative names
February 10, 2018, 19:04 (GMT)
Fix error in OpenGL render As F12 and OpenGL are detected as render mode, the pixel size was not correct. I have added a check to verify if it is a real F12 render or it's a OpenGL. Maybe this check must be removed if the OpenGL render operator is deprecated by a new system, but we need to keep the verification until them.
February 10, 2018, 16:58 (GMT)
Create multisample buffer for render As render does not create default buffers by default, the render needs to create multisample default buffer in order to use antialiasing.
February 10, 2018, 16:16 (GMT)
Fix render artifacts When 3D object was in front there was some noise.