January 19, 2017, 17:25 (GMT) |
curve convert and mesh separation working |
January 19, 2017, 17:25 (GMT) |
Refactor mball util function, untested I have not address MBalls directly, so there are probably other parts that are required to conform to the new code before consider than useful |
January 19, 2017, 17:25 (GMT) |
unittest: bpy.ops.object.duplicate |
January 19, 2017, 17:25 (GMT) |
Handle main object dupli functions Missing: mesh separation, material split, mesh conversion (curve to mesh) |
January 19, 2017, 17:25 (GMT) |
I hereby declare layers syncing fully implemented! |
January 19, 2017, 16:15 (GMT) |
Use more of the FOREACH macros in screen_context.c |
January 19, 2017, 11:07 (GMT) |
object/base iterator refactor + add FOREACH_VISIBLE_BASE |
January 19, 2017, 11:06 (GMT) |
Using static for prototypes |
January 18, 2017, 17:55 (GMT) |
Basic Implementation of GTAO : There is still artifacts to remove and optimisation to do. |
January 18, 2017, 14:41 (GMT) |
Tag areas of code that require TODO_LAYER_COPY |
January 18, 2017, 14:40 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into render-layers Manual fix: collection.c layer.c |
January 18, 2017, 10:59 (GMT) |
Fix unittest for cases where we set render_layer but not scene_collection |
January 18, 2017, 10:56 (GMT) |
Fix context operator test We needed a fallback for the cases where the layer was specified but not a scene_collection |
January 18, 2017, 10:48 (GMT) |
BKE_scene_layer_has_collection Util function to check if a SceneCollection is linked to a SceneLayer This is needed for corner cases of bpy.context.scene_collection when the context render_layer mismatches the context scene_collection. |
January 17, 2017, 16:58 (GMT) |
Left-over from previous commit (remove OBJECT_OT_move_to_layer) |
January 17, 2017, 16:45 (GMT) |
Remove OBJECT_OT_move_to_layer |
January 17, 2017, 16:42 (GMT) |
Link objects in scene using ObjectBase |
January 17, 2017, 14:33 (GMT) |
Update selected_editable_bases to use ObjectBase |
January 17, 2017, 14:32 (GMT) |
Remove base from BKE_object_groups_clear |
January 17, 2017, 13:58 (GMT) |
Remove OB_FROMGROUP from base, and add util funcs to sync base/object flags I still want to remove the syncing of base/object flags. But for now this will at least help future refactor. |
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