January 17, 2017, 13:13 (GMT) |
ObjectBase need a flag for from_dupli temp objects |
January 17, 2017, 11:59 (GMT) |
Edge AO improvement when geometry is over the background. |
January 17, 2017, 11:46 (GMT) |
Fixup on versioning (re: selected objects) |
January 16, 2017, 16:49 (GMT) |
Update selectable_bases to use ObjectBase |
January 16, 2017, 16:04 (GMT) |
Update visible_bases to use ObjectBase |
January 16, 2017, 15:36 (GMT) |
Fix logic for BKE_scene_layer_base_flag_recalculate |
January 16, 2017, 14:12 (GMT) |
Add BASE_SELECTABLED flag |
January 16, 2017, 14:12 (GMT) |
Rename: BASE_VISIBLE > BASE_VISIBLED BASE_VISIBLE was already defined on DNA_scene_types.h |
January 16, 2017, 14:12 (GMT) |
Remove object hide operators |
January 16, 2017, 14:12 (GMT) |
Remove outliner restrict options for objects (and groups) |
January 16, 2017, 14:12 (GMT) |
Remove select by layer operator |
January 16, 2017, 09:54 (GMT) |
Implement update of selected/visible based on collection tree |
January 13, 2017, 17:34 (GMT) |
Initial syncing of selection and visibility flag When we make a collection invisible or unselectable, selected object have to be re-evaluated Same goes for when we add a new object, its base visibility has to be refreshed. TODO also add a call for this when we remove a scene collection, or unlink a scene layer. |
January 13, 2017, 17:34 (GMT) |
FOREACH_VISIBLE_OBJECT macro Also adding a new flag value for ObjectBase to store visibility. I still need this to be synced, but the idea is to centralize the logic of tree evluation, and keep the visibility cached. |
January 13, 2017, 17:34 (GMT) |
Outliner: initial work for render-layers Remove Base references, still need to do some adjustments |
January 13, 2017, 17:25 (GMT) |
Added object mode wires to new drawing pipeline. |
January 13, 2017, 10:21 (GMT) |
Use ObjectBase only to delete objects |
January 12, 2017, 17:23 (GMT) |
Remove Bases onces and for all This officially makes the viewport not draw anything, until we get the new ObjectBase * to use. This is easily revertable, but for now I prefer to make sure this is not in the way of refactoring. |
January 12, 2017, 16:51 (GMT) |
Updated python files to use select_get/_set() [not addons] |
January 12, 2017, 11:29 (GMT) |
Fix crash. |
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