June 15, 2018, 11:41 (GMT) |
Use proper BKE function for mapping tile positions in the image editor operators |
June 15, 2018, 11:41 (GMT) |
Support 2D painting across tiles in |
June 14, 2018, 16:51 (GMT) |
Merge branch 'blender2.8' into temp-udim-images |
June 14, 2018, 13:45 (GMT) |
Cleanup: minor style and naming changes. |
June 13, 2018, 16:46 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into udim |
June 13, 2018, 16:43 (GMT) |
Support anisotropic brush scaling to compensate for different tile aspect ratios |
June 13, 2018, 15:07 (GMT) |
Scale the brush radius to compensate for resolution difference in tiles |
June 13, 2018, 14:38 (GMT) |
Support live redrawing for secondary tiles during texture painting |
June 13, 2018, 14:28 (GMT) |
Add support for different tile sizes to inage editor drawing |
June 13, 2018, 14:05 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into udim |
June 13, 2018, 14:04 (GMT) |
Start supporting tiled images in 3D texture painting |
June 12, 2018, 19:46 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into udim |
June 12, 2018, 19:44 (GMT) |
Add operator for generating images in specific tiles |
June 12, 2018, 19:43 (GMT) |
Add UI option for specifying the tile name This UI is just for development purposes, it's not exactly great. |
June 12, 2018, 17:46 (GMT) |
Implement custom UDIM tile labeling Not exposed in UI/RNA yet. |
June 12, 2018, 16:56 (GMT) |
Add per-tile struct to Image to track the status of every tile |
June 12, 2018, 16:56 (GMT) |
Move GPUTexture to per-tile struct |
June 12, 2018, 16:56 (GMT) |
Remove cache entries and free GPUTextures when changing tiled image to non-tiled |
June 12, 2018, 16:56 (GMT) |
Fix incorrect amount of vertices in UDIM grid drawing |
June 12, 2018, 16:56 (GMT) |
Add operators for adding and removing tiles |
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