Revision 5a830bb by Lukas Toenne (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 16, 2015, 10:12 (GMT) |
Make removal of existing particle systems on copying optional. This will be most useful when copying individual particle systems one-by-one (to be implemented). |
Revision fd2ac98 by Sergey Sharybin (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 16, 2015, 10:06 (GMT) |
Merge branch 'master' into gooseberry |
Revision e5c1f28 by Sergey Sharybin (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 15, 2015, 21:29 (GMT) |
Merge branch 'master' into gooseberry |
Revision b48b893 by Sergey Sharybin (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 15, 2015, 20:45 (GMT) |
Merge branch 'master' into gooseberry |
Revision d926a25 by Lukas Toenne (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 15, 2015, 19:38 (GMT) |
Added space selection option to the particle system copy operator. By default this now copies from one object's local space to another object's local space (instead of the previous world space). This is more useful when transferring particles between objects, because it doesn't require moving objects on top of each other, as long as they have similar shapes. |
Revision 8793d9d by Sergey Sharybin (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 15, 2015, 17:36 (GMT) |
Merge branch 'master' into gooseberry |
Revision d7c1798 by Lukas Toenne (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 15, 2015, 17:18 (GMT) |
Removed debugging code. |
Revision 355b289 by Lukas Toenne (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 15, 2015, 17:15 (GMT) |
Fix for particle system copy: This has to make sure the ORIGSPACE data layer is available. Otherwise particle mapping to the new mesh cannot work with subdivided and constructively-modified meshes. |
Revision 9bdefd5 by Lukas Toenne (gooseberry, gooseberry_farm, temp_constraint_volume, temp_hair_modifiers, temp_motionpaths) January 15, 2015, 11:53 (GMT) |
Added a "specials" menu button next to the particle systems list for accessing the copy operator. |
Revision 57f69a5 by Lukas Toenne (gooseberry, gooseberry_farm, temp_constraint_volume, temp_hair_modifiers, temp_motionpaths) January 15, 2015, 11:35 (GMT) |
Changed the workflow for the particle system copy operator to the common active-to-selected pattern. |
Revision a3b8538 by Lukas Toenne (gooseberry, gooseberry_farm, temp_constraint_volume, temp_hair_modifiers, temp_motionpaths) January 15, 2015, 10:55 (GMT) |
New operator for copying (hair) particle systems from one object to another, including edit data (grooming). This uses basically the same method as the existing connect/disconnect feature. The main difference is that it allows working with multiple objects and transferring the //particle/hair data// instead of the //mesh// data (which is what connect/disconnect expects). This is a much more realistic workflow when rigging, topology etc. changes and groomed hair has to be transferred to the changed model. |
Revision f62b9d8 by Lukas Toenne (gooseberry, gooseberry_farm, temp_constraint_volume, temp_hair_modifiers, temp_motionpaths) January 15, 2015, 10:55 (GMT) |
Removed unused particles pointer from particle edit data. |
Revision 305af3e by Campbell Barton (gooseberry, gooseberry_farm, temp_constraint_volume, temp_hair_modifiers, temp_motionpaths) January 14, 2015, 20:07 (GMT) |
Fix T43254: Camera required for rendering sequencer scene |
Revision 7086e0f by Campbell Barton (gooseberry, gooseberry_farm, temp_constraint_volume, temp_hair_modifiers, temp_motionpaths) January 14, 2015, 20:06 (GMT) |
warning: unused var |
Revision 5fe11d4 by Campbell Barton (gooseberry, gooseberry_farm, temp_constraint_volume, temp_hair_modifiers, temp_motionpaths) January 14, 2015, 19:43 (GMT) |
Merge branch 'master' into gooseberry |
Revision 1c8c537 by Lukas Toenne (gooseberry, gooseberry_farm, temp_constraint_volume, temp_hair_modifiers, temp_motionpaths) January 14, 2015, 11:29 (GMT) |
New texture influence option for particle kink amplitude (as opposed to frequency). |
Revision 6e50448 by Lukas Toenne (gooseberry, gooseberry_farm, temp_constraint_volume, temp_hair_modifiers, temp_motionpaths) January 14, 2015, 11:03 (GMT) |
Renaming "Kink" texture influence to "Kink Frequency" to be more specific. |
Revision 15490d4 by Lukas Toenne (gooseberry, gooseberry_farm, temp_constraint_volume, temp_hair_modifiers, temp_motionpaths) January 14, 2015, 10:48 (GMT) |
Spiral rotation axis was not always fully normalized, avoid an assert. |
Revision c84bd7f by Lukas Toenne (gooseberry, gooseberry_farm, temp_constraint_volume, temp_hair_modifiers, temp_motionpaths) January 14, 2015, 09:09 (GMT) |
Make random child length work again with the spiral kink mode. |
Revision e408277 by Sergey Sharybin (gooseberry, gooseberry_farm, temp_constraint_volume, temp_hair_modifiers, temp_motionpaths) January 14, 2015, 08:05 (GMT) |
Add missing stub to the player, so buildbot keeps delivering gooseberry builds |
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