Blender Git Loki

Blender Git "usd-importer-T81257" branch commits.

Page: 4 / 4

October 15, 2020, 23:19 (GMT)
USD importer: fixed scene scaling.
October 15, 2020, 22:08 (GMT)
USD importer xform bug fix.

Fixed matrix multiplication order when computing
local transform for merged objects.
October 15, 2020, 00:04 (GMT)
Fixed compile error due to renamed file.
October 13, 2020, 03:06 (GMT)
Moved USD importer files to import directory.
October 12, 2020, 18:50 (GMT)
USD mesh import winding order bug fix.

Fixed vert and normal indexing errors for left-handed orientation.
October 12, 2020, 18:33 (GMT)
USD importer: normals bug fix.

Removed incorrect normal flip.
October 12, 2020, 02:50 (GMT)
USD importer bug fix.

Fixed error in merging logic when creating
readers, which was causing missing Xforms
in the Blender hierarchy.
October 11, 2020, 23:31 (GMT)
Format changes.
October 10, 2020, 18:57 (GMT)
USD importer: improved stage traversal.

Now creating readers in a recursive traversal of the
USD prim hierarchy, which simplifies pruning of empty
Xform and Scope subtrees.
October 10, 2020, 02:01 (GMT)
USD importer: added logic to read normals.
October 8, 2020, 23:30 (GMT)
Format changes.
October 8, 2020, 22:45 (GMT)
USD importer: Initial implementation of parenting hierarchy logic.
October 4, 2020, 18:11 (GMT)
Fixing USDImporterContext forward declaration.
October 3, 2020, 21:04 (GMT)
Invoking copy_zup_from_yup() function.
October 3, 2020, 20:43 (GMT)
Coding convention fixes.
October 3, 2020, 19:15 (GMT)
Removed extraneous printf() call.
October 2, 2020, 21:03 (GMT)
Fixed assignment of wm_usd_import_invoke callback.
October 1, 2020, 03:06 (GMT)
USD importer: code formatting and style cleanup. Also, simplified code for setting object and data names.
September 30, 2020, 04:01 (GMT)
Initial commit of USD importer work in progress, which includes basic support for reading meshes with UVs.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021