October 15, 2020, 23:19 (GMT) |
USD importer: fixed scene scaling. |
October 15, 2020, 22:08 (GMT) |
USD importer xform bug fix. Fixed matrix multiplication order when computing local transform for merged objects. |
October 15, 2020, 00:04 (GMT) |
Fixed compile error due to renamed file. |
October 13, 2020, 03:06 (GMT) |
Moved USD importer files to import directory. |
October 12, 2020, 18:50 (GMT) |
USD mesh import winding order bug fix. Fixed vert and normal indexing errors for left-handed orientation. |
October 12, 2020, 18:33 (GMT) |
USD importer: normals bug fix. Removed incorrect normal flip. |
October 12, 2020, 02:50 (GMT) |
USD importer bug fix. Fixed error in merging logic when creating readers, which was causing missing Xforms in the Blender hierarchy. |
October 11, 2020, 23:31 (GMT) |
Format changes. |
October 10, 2020, 18:57 (GMT) |
USD importer: improved stage traversal. Now creating readers in a recursive traversal of the USD prim hierarchy, which simplifies pruning of empty Xform and Scope subtrees. |
October 10, 2020, 02:01 (GMT) |
USD importer: added logic to read normals. |
October 8, 2020, 23:30 (GMT) |
Format changes. |
October 8, 2020, 22:45 (GMT) |
USD importer: Initial implementation of parenting hierarchy logic. |
October 4, 2020, 18:11 (GMT) |
Fixing USDImporterContext forward declaration. |
October 3, 2020, 21:04 (GMT) |
Invoking copy_zup_from_yup() function. |
October 3, 2020, 20:43 (GMT) |
Coding convention fixes. |
October 3, 2020, 19:15 (GMT) |
Removed extraneous printf() call. |
October 2, 2020, 21:03 (GMT) |
Fixed assignment of wm_usd_import_invoke callback. |
October 1, 2020, 03:06 (GMT) |
USD importer: code formatting and style cleanup. Also, simplified code for setting object and data names. |
September 30, 2020, 04:01 (GMT) |
Initial commit of USD importer work in progress, which includes basic support for reading meshes with UVs. |
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