October 15, 2020, 23:19 (GMT)  | 
USD importer: fixed scene scaling.  | 
October 15, 2020, 22:08 (GMT)  | 
USD importer xform bug fix. Fixed matrix multiplication order when computing local transform for merged objects.  | 
October 15, 2020, 00:04 (GMT)  | 
Fixed compile error due to renamed file.  | 
October 13, 2020, 03:06 (GMT)  | 
Moved USD importer files to import directory.  | 
October 12, 2020, 18:50 (GMT)  | 
USD mesh import winding order bug fix. Fixed vert and normal indexing errors for left-handed orientation.  | 
October 12, 2020, 18:33 (GMT)  | 
USD importer: normals bug fix. Removed incorrect normal flip.  | 
October 12, 2020, 02:50 (GMT)  | 
USD importer bug fix. Fixed error in merging logic when creating readers, which was causing missing Xforms in the Blender hierarchy.  | 
October 11, 2020, 23:31 (GMT)  | 
Format changes.  | 
October 10, 2020, 18:57 (GMT)  | 
USD importer: improved stage traversal. Now creating readers in a recursive traversal of the USD prim hierarchy, which simplifies pruning of empty Xform and Scope subtrees.  | 
October 10, 2020, 02:01 (GMT)  | 
USD importer: added logic to read normals.  | 
October 8, 2020, 23:30 (GMT)  | 
Format changes.  | 
October 8, 2020, 22:45 (GMT)  | 
USD importer:  Initial implementation of parenting hierarchy logic.  | 
October 4, 2020, 18:11 (GMT)  | 
Fixing USDImporterContext forward declaration.  | 
October 3, 2020, 21:04 (GMT)  | 
Invoking copy_zup_from_yup() function.  | 
October 3, 2020, 20:43 (GMT)  | 
Coding convention fixes.  | 
October 3, 2020, 19:15 (GMT)  | 
Removed extraneous printf() call.  | 
October 2, 2020, 21:03 (GMT)  | 
Fixed assignment of wm_usd_import_invoke callback.  | 
October 1, 2020, 03:06 (GMT)  | 
USD importer:  code formatting and style cleanup.  Also, simplified code for setting object and data names.  | 
September 30, 2020, 04:01 (GMT)  | 
Initial commit of USD importer work in progress, which includes basic support for reading meshes with UVs.  | 
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 Master Commits
MiikaHweb | 2003-2021