April 17, 2021, 12:49 (GMT) |
add missing include |
April 17, 2021, 12:47 (GMT) |
cleanup |
April 17, 2021, 12:24 (GMT) |
cleanup |
April 17, 2021, 12:23 (GMT) |
cleanup |
April 17, 2021, 11:53 (GMT) |
Merge branch 'master' into virtual-array-attributes |
April 16, 2021, 13:47 (GMT) |
Geometry Nodes: Use virtual arrays in internal attribute api (WIP). Differential Revision: https://developer.blender.org/D10994 |
April 16, 2021, 13:42 (GMT) |
check for empty attribute name |
April 16, 2021, 13:27 (GMT) |
cleanup |
April 16, 2021, 13:24 (GMT) |
cleanup |
April 16, 2021, 13:08 (GMT) |
fix |
April 16, 2021, 13:03 (GMT) |
rename apply to save |
April 16, 2021, 12:54 (GMT) |
Merge branch 'master' into virtual-array-attributes |
April 15, 2021, 15:12 (GMT) |
cleanup |
April 15, 2021, 15:04 (GMT) |
cleanups and fixes |
April 15, 2021, 14:45 (GMT) |
rename to get_internal_single |
April 15, 2021, 14:44 (GMT) |
rename to get_internal_span |
April 15, 2021, 14:41 (GMT) |
fix some bugs |
April 15, 2021, 14:12 (GMT) |
implement mutable converted virtual array |
April 15, 2021, 14:02 (GMT) |
better output attribute |
April 15, 2021, 13:39 (GMT) |
cleanup |
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