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Blender Git Statistics -> Branches -> geometry-nodes-unnamed-attributes

"Geometry-nodes-unnamed-attributes" branch

Total commits : 38
Total committers : 1
First Commit : May 22, 2021
Latest Commit : July 18, 2021

Commits by Month

DateNumber of Commits
July, 20212
June, 202132
May, 20214


AuthorNumber of Commits
Lukas Toenne38

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July 18, 2021, 11:14 (GMT)
Merge branch 'master' into geometry-nodes-unnamed-attributes
July 1, 2021, 10:48 (GMT)
Merge branch 'master' into geometry-nodes-unnamed-attributes
June 30, 2021, 06:57 (GMT)
Merge branch 'master' into geometry-nodes-unnamed-attributes
June 27, 2021, 12:06 (GMT)
Merge branch 'master' into geometry-nodes-unnamed-attributes
June 21, 2021, 20:08 (GMT)
Node socket type callback for display shape.

This can change the display shape per socket type instead of using
per instance variable.
June 21, 2021, 18:47 (GMT)
Added direct attribute search for inputs.

This way an explicit "Get Attribute" is rarely needed.
The "Get" node can still be useful for connecting multiple inputs
to a single attribute lookup, or when a string is passed in to be
turned into an attribute reference.
June 21, 2021, 12:58 (GMT)
Implemented conversion of single values to attributes for broadcasting.
June 21, 2021, 08:18 (GMT)
Fixed include paths for NOD_attribute_ref.hh.
June 21, 2021, 07:44 (GMT)
Merge branch 'master' into geometry-nodes-unnamed-attributes
June 19, 2021, 22:24 (GMT)
Generate unique names for output attributes.
June 19, 2021, 16:05 (GMT)
Implemented Sample Texture node with attributes.
June 19, 2021, 16:04 (GMT)
Use generic attribute type for Remove Attribute.
June 19, 2021, 15:40 (GMT)
Converted the Attribute Remove node.
June 19, 2021, 15:16 (GMT)
Added a guide doc for converting attribute sockets.
June 19, 2021, 15:15 (GMT)
Convert the scalar math node.
June 19, 2021, 13:46 (GMT)
Renamed and implemented the "Attribute Set" node.
June 19, 2021, 11:49 (GMT)
Make attribute copy between nodes work.
June 18, 2021, 14:52 (GMT)
Functional vector math node.
June 18, 2021, 11:21 (GMT)
Nicer utility function to update attribute types.
June 18, 2021, 09:49 (GMT)
General tree type function to set attribute shape.

Use the tree type to make sure attribute sockets
are displayed as squares.

It's not ideal that this property is per socket
and not tied directly to the socket type, but this
will do for now.

MiikaHweb - Blender Git Statistics v1.06
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021