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Blender Git Statistics -> Branches -> nodes_playground

"Nodes_playground" branch

Total commits : 23
Total committers : 1
First Commit : January 2, 2019
Latest Commit : January 6, 2019


Commits by Date

DateNumber of Commits
January 6, 20194
January 5, 20198
January 4, 20195
January 3, 20194
January 2, 20192

Committers

AuthorNumber of Commits
Jacques Lucke23

Popular Files

FilenameTotal Edits
node_compiler.hpp18
node_compiler_testing.cpp17
node_compiler.cpp16
CMakeLists.txt5
ArraySet.hpp4
MOD_custom.c3
HashSet.hpp3
MOD_custom_compiler.cc2
HashMap.hpp2
rna_modifier.c2

Latest commits Feed

January 6, 2019, 16:24 (GMT)
cleanup
January 6, 2019, 16:12 (GMT)
PointerType template
January 6, 2019, 15:29 (GMT)
do value copying and cleanup
January 6, 2019, 10:37 (GMT)
allow passing node itself into the execution function
January 5, 2019, 15:03 (GMT)
separate callPointer function
January 5, 2019, 14:45 (GMT)
ExecuteFunctionNode
January 5, 2019, 13:45 (GMT)
print integer node
January 5, 2019, 12:10 (GMT)
make nodes separate classes
January 5, 2019, 11:11 (GMT)
use tabs
January 5, 2019, 11:10 (GMT)
cleanup iterator
January 5, 2019, 10:53 (GMT)
cleanup
January 5, 2019, 10:50 (GMT)
use own type system
January 4, 2019, 10:15 (GMT)
generate actual machine code
January 4, 2019, 09:44 (GMT)
generateModule function
January 4, 2019, 09:39 (GMT)
renamind
January 4, 2019, 09:29 (GMT)
cleanup node class
January 4, 2019, 09:06 (GMT)
cleanup naming
January 3, 2019, 17:31 (GMT)
generate function from graph
January 3, 2019, 16:42 (GMT)
generate some code
January 3, 2019, 15:30 (GMT)
cleanup using custom HashSet

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