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MiikaHweb - Blender Git Statistics v1.06
Blender Git Statistics -> Branches -> soc-2014-remesh
"Soc-2014-remesh" branch
Total commits : 22
Total committers : 2
First Commit : June 4, 2014
Latest Commit : August 27, 2014
Commits by Month
Date | Number of Commits | |
---|---|---|
August, 2014 | 6 | |
July, 2014 | 7 | |
June, 2014 | 9 |
Committers
Author | Number of Commits |
---|---|
Alexander Pinzon | 20 |
Howard Trickey | 2 |
Popular Files
Filename | Total Edits |
---|---|
MOD_quadremesh.c | 19 |
MOD_quadremesh_geom.c | 4 |
MOD_quadremesh_geom.h | 4 |
object_modifier.c | 3 |
properties_data_modifier.py | 3 |
DNA_modifier_types.h | 3 |
object_intern.h | 2 |
object_ops.c | 2 |
CMakeLists.txt | 2 |
rna_modifier.c | 2 |
Latest commits
August 27, 2014, 02:15 (GMT) |
First test with applymodifier. The modifier has a lot of bugs. |
August 25, 2014, 14:21 (GMT) |
Clean code. Completed all methods to compute flow lines. |
August 22, 2014, 02:28 (GMT) |
Methods to find flow lines that are near. |
August 16, 2014, 02:53 (GMT) |
New files to organize the code Several structures for produce new mesh. Several methods to compute the seeds, and accelerate the queries of nears flow lines. |
August 9, 2014, 01:38 (GMT) |
method to compute sampling distance functions |
August 2, 2014, 01:38 (GMT) |
Add two buttons on modifier, first button to compute flow. second button to remeshing. |
July 31, 2014, 01:38 (GMT) |
Exhaustive method for calculating the path of the flow line. More comparisons on the scale to avoid vector field calculation is performed. Method to compute a random point, P, uniformly from within triangle ABC, method given by Robert Osada, Thomas Funkhouser, Bernard Chazelle, and David Dobkin. 2002. Shape distributions. ACM Trans. Graph. 21, 4 (October 2002), 807-832. DOI=10.1145/571647.571648 http://doi.acm.org/10.1145/571647.571648 |
July 26, 2014, 01:35 (GMT) |
Method to store a map of edges around vertex. Method to project a gradient field vector on a plane defined by face for define the direction of flow line over this face. Method to intersect a face with line projected from seed point on gradient direction. |
July 19, 2014, 02:03 (GMT) |
Warnings fixed, about non used variables. |
July 19, 2014, 02:00 (GMT) |
Method for choose face that serve to build a line gradient flow Method to project vector field on certain face and intersect this with adjacent edges. Fixed problem about computation of gradient field vector, i misinterpreted the matrix representation. |
July 12, 2014, 01:57 (GMT) |
I add a structure to manage the flow lines. The main structure is modified to save a set of flow lines. It created a method to calculate a flow line, given the index of a vertex that will serve as the seed of the line. |
July 8, 2014, 16:39 (GMT) |
One more fix to make this compile on Linux. Needed to change min -> min_ff, max -> max_ff. |
July 8, 2014, 15:25 (GMT) |
Patch to fix some compilations problems. |
June 27, 2014, 00:37 (GMT) |
Structures were added to store the two gradient fields. It ended the method to calculate the two gradients fields. The results are now shown with only two colors, so that the scalar field is represented by bands. |
June 21, 2014, 00:25 (GMT) |
Method to compute the gradient field. |
June 20, 2014, 23:53 (GMT) |
Initial structures to compute the gradient field. |
June 19, 2014, 20:25 (GMT) |
Minor bug fixes and several correction. |
June 13, 2014, 21:24 (GMT) |
Code optimization. The system create a new vertex group, to put the results. |
June 6, 2014, 19:02 (GMT) |
Initial version, to create a Scalar Field U. The tool is implement as a Modifier. The features points are define with vertex groups. |
June 4, 2014, 16:10 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2014-remesh |
MiikaHweb - Blender Git Statistics v1.06