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Blender Git Statistics -> Branches -> temp-geometry-nodes-mesh-modifier

"Temp-geometry-nodes-mesh-modifier" branch

Total commits : 9
Total committers : 1
First Commit : December 8, 2020
Latest Commit : December 10, 2020


Commits by Date

DateNumber of Commits
December 10, 20201
December 9, 20200
December 8, 20208

Committers

AuthorNumber of Commits
Jacques Lucke9

Popular Files

FilenameTotal Edits
depsgraph_query_iter.cc3
DerivedMesh.cc3
MOD_nodes.cc2
multires.c1
pointcloud.cc1
paint.c1
MOD_cloth.c1
BKE_multires.h1
mesh_convert.c1
BKE_mesh_runtime.h1

Latest commits Feed

December 10, 2020, 09:29 (GMT)
Merge branch 'master' into temp-geometry-nodes-mesh-modifier
December 8, 2020, 12:19 (GMT)
add required data mask
December 8, 2020, 11:56 (GMT)
move DerivedMesh.c to c++
December 8, 2020, 11:56 (GMT)
update comments
December 8, 2020, 11:56 (GMT)
correct recursive dupli instancing
December 8, 2020, 11:56 (GMT)
support geometry nodes modifier in edit mode and cleanup
December 8, 2020, 11:56 (GMT)
initial working version, does not work with edit mode yet
December 8, 2020, 11:56 (GMT)
don't make temporary mesh object, if the owner is a mesh itself

This way, doing pointer comparison to check if the mesh object is active works.
December 8, 2020, 11:56 (GMT)
change owner of evaluated pointcloud for more consistency

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