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MiikaHweb - Blender Git Statistics v1.06
Blender Git Statistics -> Developers -> laurelkeys
Tiago Chaves (laurelkeys)
Total Commits : 5
Master Commits : 3
Branch Commits : 2
First Commit : February 20, 2020
Latest Commit : March 3, 2020
Commits by Month
Date | Number of Commits | |
---|---|---|
March, 2020 | 1 | |
February, 2020 | 4 |
Commit Distribution
Path | Number of Commits |
---|---|
master | 3 |
vr_scene_inspection | 2 |
Favourite Files
Filename | Total Edits |
---|---|
mathutils_Vector.c | 2 |
BLI_math_matrix.h | 2 |
math_matrix.c | 2 |
mathutils_Matrix.c | 2 |
mathutils_Matrix.h | 2 |
BLI_math_vector_test.cc | 1 |
BLI_math_vector.h | 1 |
math_vector.c | 1 |
CMakeLists.txt | 1 |
File Changes
Action | Total | Per Commit |
---|---|---|
Added | 1 | 0.2 |
Modified | 13 | 2.6 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 337 | 67.4 |
Lines Removed | 32 | 6.4 |
Latest commits
March 3, 2020, 23:25 (GMT) |
BLI_math: add clamp_v# and clamp_v#_v#v# utility functions |
Revision e70e260 by Tiago Chaves / Julian Eisel (vr_scene_inspection) February 20, 2020, 12:00 (GMT) |
BLI_math: add 2x2 matrix utilities |
Revision 38e7509 by Tiago Chaves / Julian Eisel (vr_scene_inspection) February 20, 2020, 12:00 (GMT) |
mathutils: support Vector.rotate for 2D vectors |
February 20, 2020, 02:58 (GMT) |
BLI_math: add 2x2 matrix utilities |
February 20, 2020, 02:58 (GMT) |
mathutils: support Vector.rotate for 2D vectors |
MiikaHweb - Blender Git Statistics v1.06