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MiikaHweb Blogi -> builds
MiikaHweb Blender builds are now CUDA enabled
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Now that the new Cycles render engine is finally merged into Blender trunk, I updated my build bot configuration to support CUDA. CUDA is a GPU computing architecture that is able to render tens of times faster than with CPU.
So if you have a modern nVidia graphics card, download the latest build from my Blender Builds -section and try it out.
Blender Builds section updated
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MiikaHweb Blender Builds system is now updated.
I wrote some scripts that take care of compiling and uploading new builds so maintaining them is now just matter of few clicks. This means more often updated builds.
I'm now building branches too. So far only BMesh and "paged-particles". But I'm going to add more when new somewhat regularly updated ones emerge.
This also means I'm going to do regular Windows builds for GSoC 2011 branches too, when they are available.
Blender Builds osiota muutettu
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Blender Builds osion GCC/MinGW:llä käännetyt 32-bittiset versiot on nyt korvattu yhdellä Visual C++ käännöksellä.
Syy muutokseen on MinGW käännösten bugisuus ja epävakaus. Lisäksi on helpompi päivittää vain yhtä 32-bittistä käännöstä.
Blender Builds versiot päivitetty
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Blender Builds -osioon on nyt päivitetty tuorein SVN rev 25568. Uutta on mm. solidify modifier millä voi helposti lisätä paksuutta litteisiin kappaleisiin.