Blender Git Loki

Kaikki Blender Git kommitit.

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December 7, 2020, 18:46 (GMT)
Merge branch 'master' into greasepencil-object
December 7, 2020, 18:08 (GMT)
Fix T83510: Convert Gpencil to curve crash when stroke has zero points

If the stroke had zero points the pointer returned NULL.

Also replaced for loop by FOREACH macro.

This is a corner case of "empty" strokes without points.
December 7, 2020, 17:56 (GMT)
Review feedback: Only move pointcloud, use numbers for naming
December 7, 2020, 17:35 (GMT)
Merge branch 'master' into greasepencil-object
December 7, 2020, 17:29 (GMT)
Merge branch 'greasepencil-io' into greasepencil-object

WARNING: This branch only can be compiled with libharu. I have a windows version and we are working in the Linux version, but the installation of the library must be done manually.
December 7, 2020, 17:15 (GMT)
Merge branch 'master' into geometry-nodes-point-separate-node
Revision 3e005a3 by Hans Goudey (master)
December 7, 2020, 17:11 (GMT)
Cleanup: Use LISTBASE_FOREACH in node transform code

Also decrease variable scope.
December 7, 2020, 16:54 (GMT)
Rename "Make Asset" & "Remove Asset Data" to "Mark Asset" and "Clear Asset"

Still not the best names, but we can live with this for now. We can still
rename the operators if we find something better.
December 7, 2020, 16:40 (GMT)
Merge branch 'temp-review-asset-filelists' into temp-review-asset-browser-ui
December 7, 2020, 16:35 (GMT)
Merge branch 'temp-review-asset-repositories' into temp-review-asset-filelists
December 7, 2020, 16:35 (GMT)
Merge branch 'temp-review-asset-drag-drop' into temp-review-asset-repositories
December 7, 2020, 16:34 (GMT)
Merge branch 'temp-review-asset-previews' into temp-review-asset-drag-drop
December 7, 2020, 16:34 (GMT)
Merge branch 'temp-review-asset-create-ui' into temp-review-asset-previews
December 7, 2020, 16:33 (GMT)
Merge branch 'temp-review-asset-metadata' into temp-review-asset-create-ui
December 7, 2020, 16:31 (GMT)
Merge branch 'master' into temp-review-asset-metadata
December 7, 2020, 16:17 (GMT)
Add comment to clarify the use of mesh::symmetry

Reviewed By: sybren

Differential Revision: https://developer.blender.org/D9776
December 7, 2020, 16:09 (GMT)
Fix DPX image output having invalid float metadata

Casting 0xFFFFFFFF to float does not give NaN as is needed here. Found through
compiler warning which is now fixed.
December 7, 2020, 16:09 (GMT)
Fix failing Eevee render tests after recent changes
December 7, 2020, 16:09 (GMT)
glTF: update Draco library to new version

To support decoding and enhanced encoding of Draco compressed glTF files.

Differential Revision: https://developer.blender.org/D9642
December 7, 2020, 15:58 (GMT)
Animation: Show Channel Group Colors is now off by default

Change the default for the Show Channel Group Colors preference to OFF.

This option in the user preferences was introduced in rBad85256e7108. It
moved a per-file-per-editor option to the user preferences. As this
option would be frequently turned off by animators, this would now have
to happen only once. This commit takes this one step further, and turns
it off by default, as it can cause major readability issues of the
animation channel list.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021