Blender Git Loki

Kaikki Blender Git kommitit.

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August 8, 2020, 16:37 (GMT)
Merge branch 'master' into soc-2020-outliner
Revision 4279181 by TempoDev (soc-2020-custom-menus)
August 8, 2020, 15:41 (GMT)
Custom Menu : Fix icon edition
August 8, 2020, 14:43 (GMT)
Merge branch 'greasepencil-edit-curve' into soc-2020-greasepencil-curve
August 8, 2020, 14:42 (GMT)
GPencil: Split transform code

This commit splits the grease pencil transform code, so that editcurves and strokes get handled separately.
This fixes a bug where in normal edit mode, proportional editing would be very slow.
The center point of the transform is also more predictable and behaves similar to bezier triples in curve objects.
August 8, 2020, 11:06 (GMT)
Merge branch 'master' into soc-2020-testing-frameworks
August 8, 2020, 10:50 (GMT)
Merge branch 'master' into greasepencil-object
August 8, 2020, 10:49 (GMT)
Merge branch 'master' into greasepencil-edit-curve
August 8, 2020, 10:04 (GMT)
Merge branch 'greasepencil-edit-curve' into soc-2020-greasepencil-curve
August 8, 2020, 09:32 (GMT)
Deleted physics fluid python test file
August 8, 2020, 09:31 (GMT)
Saving last state of Fluids before deleting
August 8, 2020, 09:07 (GMT)
Post review: Made a single try..catch, clean up
August 8, 2020, 04:28 (GMT)
Collections: Add color tags to move and link menus
August 8, 2020, 04:08 (GMT)
Cleanup: replace sizeof division with ARRAY_SIZE macro
August 8, 2020, 03:38 (GMT)
Cleanup: use array syntax for sizeof with fixed values

Also order sizeof(..) first to promote other values to size_t.
August 8, 2020, 03:38 (GMT)
Cleanup: replace elem_strcmp with elem_streq

This is used for equality and didn't have the same behavior as strcmp.
August 8, 2020, 03:38 (GMT)
Clenup: use STREQ macro
August 8, 2020, 03:37 (GMT)
Cleanup: remove redundant return parenthesis
August 8, 2020, 01:05 (GMT)
Cleanup: GPU: Change gpu_context_private.h to C++ only header
Revision f742a7a by Clément Foucault (master)
August 7, 2020, 23:46 (GMT)
DRW: Fix runtime error: shifting signed 32bits int
Revision cb7ea2c by Clément Foucault (master)
August 7, 2020, 23:30 (GMT)
GPUBackend: Add new GPUBackend object to manage GL object allocations

This just set a global object responsible for allocating new objects
in a thread safe way without needing any GPUContext bound to this
thread.

This also introduce the GLContext which will contain all the GL related
functions for the current context.

# Conflicts:
# source/blender/gpu/intern/gpu_context.cc
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021