April 9, 2020, 01:59 (GMT) |
EEVEE: Motion Blur: Fix shutter delta |
April 9, 2020, 00:41 (GMT) |
Fix layout when using uiItemFullR() after uiItemL_respect_property_split() Also make the decorator layout as return value easier to understand. |
April 9, 2020, 00:39 (GMT) |
Mirror modifier: Fix layout misalignments and simplify code Meant as an example for changes to be applied everywhere. |
April 9, 2020, 00:36 (GMT) |
Fix layout when using uiItemFullR() after uiItemL_respect_property_split() Also make the decorator layout as return value easier to understand. |
April 8, 2020, 23:49 (GMT) |
Merge branch 'master' into temp-checkbox-layout-tweaks |
April 8, 2020, 23:40 (GMT) |
Fix broken split layout for operator properties popups Was creating multiple nested split layouts. `uiDefAutoButsRNA()` used to do it's own layout splitting, that's redundant now, so I removed it. |
April 8, 2020, 23:10 (GMT) |
UI: English as Default Language Set language setting for new profiles to English. Differential Revision: https://developer.blender.org/D7373 Reviewed by Brecht Van Lommel |
April 8, 2020, 22:30 (GMT) |
Solidify UI checkbox layout update |
April 8, 2020, 22:12 (GMT) |
Image empty checkbox layout updates |
April 8, 2020, 21:53 (GMT) |
Sequencer checkbox layout updates |
April 8, 2020, 21:53 (GMT) |
Sculpt & paint UI checkbox layout updates |
April 8, 2020, 21:23 (GMT) |
Fix T75203: Crash when changing active keying set When updating the active button, the search data wasn't updated, so it kept using the old pointers. A check in `ui_rna_collection_search_cb()` relied on this incorrect behavior so I had to fix that too. Note that the previous commit was also needed for the second fix to work. Caused by c46dcdf8871e. |
April 8, 2020, 21:22 (GMT) |
Fix error in UI_butstore_ API If the `uiButStore` data was freed after the buttons/blocks were updated from previous instances (see `UI_block_update_from_old()`), e.g. by delaying that to the "afterfuncs" (`ui_apply_but_funcs_after()`), the data would get lost. As result, the button pointers that the API is supposed to keep valid would point to freed memory. This wasn't an issue so far since the API didn't happen to be used this way. That changes with the next commit. |
April 8, 2020, 21:19 (GMT) |
Camera and Curve obdata properties layout updates |
April 8, 2020, 20:01 (GMT) |
Fix T75288: crash in Cycles image loading with multithreaded shader compilation |
April 8, 2020, 19:58 (GMT) |
Fix T75290: Cycles crash with out of bounds memory access in volume mesh build |
April 8, 2020, 19:58 (GMT) |
Cleanup: clang-format |
April 8, 2020, 19:38 (GMT) |
Change manually split layouts to 40% |
April 8, 2020, 19:37 (GMT) |
Mask modifier layout C++ needs workaround for including BKE_screen.h and a PanelDrawFn definition. |
April 8, 2020, 18:50 (GMT) |
Fix T75445: Filmic transform not working when using Turkish locale This is a bug in OpenColorIO that we work around (see "Turkish I" problem), a proper fix will be submitted upstream. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021