April 3, 2020, 08:19 (GMT) |
Fix T75315: typo in automasking UI text |
April 3, 2020, 08:00 (GMT) |
Merge branch 'master' into greasepencil-object |
April 3, 2020, 06:25 (GMT) |
Cleanup: use term 'attr' instead of 'attrib' This was already the case in most parts of the GPU API. Use full name for descriptive-comments. |
April 3, 2020, 05:46 (GMT) |
Cleanup: use tern 'sync' instead of 'synchronization' for function names This is a common, unambiguous abbreviation already used throughout the code-base. |
April 3, 2020, 05:21 (GMT) |
Cleanup: use abbreviated names for unsigned types in editors |
April 3, 2020, 05:15 (GMT) |
Cleanup: quiet shadow warnings with ghost & mantaflow |
April 3, 2020, 05:04 (GMT) |
Cleanup: replace static list with argument for curve merging |
April 3, 2020, 04:52 (GMT) |
Cleanup: bone cursor picking API There was one function to access both pose/edit bones, which returned a void pointer type. Split these into 3 functions which return EditBone, bPoseChannel or Bone types. Internally the logic is still shared, this just makes it clearer to callers which type is expected. Also use more conventional prefix for picking API: - ED_armature_pick_(ebone/pchan/bone) - ED_armature_pick_(ebone/pchan/bone)_from_selectbuffer |
April 3, 2020, 02:43 (GMT) |
Fix T75330: Select linked crashes without a bone near the cursor Own error with recent improvements to select link. |
April 3, 2020, 02:16 (GMT) |
Cleanup: improve & use doxy sections for armature_naming.c |
April 3, 2020, 01:38 (GMT) |
Cleanup: spelling |
April 3, 2020, 01:32 (GMT) |
Cleanup: move curve picking functions into 'editcurve_query.c' |
April 3, 2020, 00:24 (GMT) |
Revert "Writefile: Cleanup Scene runtime data." This reverts commit ee0d91df5dd75029de6886db13e45af3d4c7ef7c. This is modifying scene data on write, which causes crashes. It can only do that on a copy of the data. |
April 2, 2020, 23:52 (GMT) |
Add apply / copy buttons They're not working yet, but it's one possibility for the location of these buttons. Also make the order of statements in the panel_draw functions more consistent. |
April 2, 2020, 20:57 (GMT) |
Add settings recently added to modifiers, tweak UI |
April 2, 2020, 20:05 (GMT) |
Fix Linux link error with pcre after recent changes, must use absolute path |
April 2, 2020, 19:28 (GMT) |
Re-order modifier mode settings for right align |
April 2, 2020, 17:59 (GMT) |
Merge branch 'master' into modifier-panels-ui |
April 2, 2020, 17:57 (GMT) |
Cleanup: Remove print statements and comment |
April 2, 2020, 17:56 (GMT) |
Drag and drop modifiers from panels When the panel animation finishes, a new move modifier to index operator is called, reordering the modifier stack. Then on the next draw, the panel types mismatch and the stack is redrawn (or new indices are set if the types match). |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021