Blender Git Loki

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February 15, 2020, 12:54 (GMT)
GPencil: Cleanup unused code
February 15, 2020, 12:44 (GMT)
Cleanup: fix compiler warning
February 15, 2020, 12:44 (GMT)
Fix macOS build warnings about Boost symbol visibility

The default in Boost changed from global to hidden, but other libraries do
not use hidden symbols which gives warnings at link time on macOS.
February 15, 2020, 12:44 (GMT)
Fix T67924: transform right/up arrow keys not working on macOS
February 15, 2020, 12:44 (GMT)
Build: use clang-format from precompiled libraries for make format on Linux

Ref T73747
February 15, 2020, 12:44 (GMT)
Build: enable Embree by default for make deps

Ref T73819, T73778
February 15, 2020, 12:41 (GMT)
GPencil: Remove old parameters from presets templates
February 15, 2020, 12:29 (GMT)
GPencil: Cleanup formating issue
February 15, 2020, 09:19 (GMT)
GPencil: Remove unused define

February 15, 2020, 09:17 (GMT)
Merge branch 'master' into greasepencil-object

Conflicts:
source/blender/draw/engines/gpencil/gpencil_engine.h
source/blender/draw/engines/overlay/overlay_extra.c
February 15, 2020, 09:13 (GMT)
GPencil: Disable VFXs in Solid mode

The VFX must be visible in Material or Render shading mode only.
February 15, 2020, 08:07 (GMT)
Keymap: Add front/back Alt-MMB absolute view axis switching

Oversight in previous commit.
February 15, 2020, 07:59 (GMT)
Keymap: move weight & vertex paint handling before pose mode

This is needed so pose keymap doesn't override weight paint,
which currently prevents the weight paint context menu from showing.

Logically pose mode is secondary when used in combination with
weight paint, so evaluate it afterwards.

Also move vertex paint keymap since they have a lot in common,
it's simpler to keep them evaluated at the same place.

Resolves T73384
February 15, 2020, 07:46 (GMT)
Cleanup: duplicate calls to add keymap handlers
February 15, 2020, 07:13 (GMT)
Fix warp modifier invert vertex group duplicate flag
February 15, 2020, 06:55 (GMT)
Fix T58571: Limited dissolve ignores boundaries between delimited faces

When a vertex between two edges is being collapsed,
it's important that edges between delimiting faces use the
angle between edges without scaling it down.

While faces with different materials wont ever be merged into a single
face, all the detail between the two faces may be removed.
February 15, 2020, 04:58 (GMT)
Cleanup: spelling
February 15, 2020, 04:24 (GMT)
Fix T73796: Memory leak saving image
February 15, 2020, 04:24 (GMT)
Cleanup: comment unused node defines
February 15, 2020, 04:24 (GMT)
Cleanup: remove various unused defines
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021