January 7, 2020, 08:10 (GMT) |
Fix T72945: Can't Change the Thickness of a Stroke |
January 7, 2020, 06:47 (GMT) |
BMesh: remove BMEditMesh.ob pointer Remove this pointer since it's linking Mesh data back to the object, where a single edit-mesh may have multiple object users, causing incorrect assumptions in the code. Resolves dangling pointer part of the T72667 crash, although there are other issues which still need to be fixed. In EDBM_op_finish and EDBM_update_generic, full Main lookups have been added which should be replaced with mesh argument or the update tagging moved elsewhere. |
January 7, 2020, 06:02 (GMT) |
BMesh: remove BMEditMesh.ob use for ED_transform_snap_object_* API |
January 7, 2020, 04:39 (GMT) |
BMesh: remove BMEditMesh.ob use for ED_mesh_mirror_* API |
January 7, 2020, 03:45 (GMT) |
BMesh: remove BMEditMesh.ob use for select mirror |
January 7, 2020, 03:36 (GMT) |
BMesh: remove BMEditMesh.ob use for undo |
January 7, 2020, 03:27 (GMT) |
BMesh: remove BMEditMesh.ob use BKE_editmesh_lnorspace_* API Note that this is a bit clumsy having both edit-mesh and mesh, BKE_editmesh_ensure_autosmooth & BKE_editmesh_lnorspace_update are often called together, these could be made into a single functions. |
January 7, 2020, 03:06 (GMT) |
BMesh: remove BMEditMesh.ob use for draw manager |
January 7, 2020, 02:53 (GMT) |
BMesh: remove BMEditMesh.ob use for vert coord access, projection |
January 7, 2020, 02:41 (GMT) |
BMesh: remove BMEditMesh.ob use for Bevel The pointer is causing issues since two objects can share an edit-mesh, removing in stages, see T72848. Also fixes the material index being clamped by every object. |
January 6, 2020, 21:46 (GMT) |
GPencil: Patch old files to enable layer lights switch With the new switch at object level, the layers must be set to ON by default. |
January 6, 2020, 21:07 (GMT) |
GPencil: Move Use Lights to new Panel |
January 6, 2020, 20:54 (GMT) |
Fix T70821: Hair Radius Is Actually Hair Diameter Renamed hair tip and root properties to be called diameter rather than radius. The old name was incorrect. |
January 6, 2020, 19:37 (GMT) |
Industry Compat keymap: Support MMB for immediate transform tool use again Now this also works for the UV Editor Note: Only the transform tools currently support this. I would like to make this work for all the tools with gizmos, but need to find the nicest way to do it. |
January 6, 2020, 19:32 (GMT) |
GPencil: Use main Use Lights switch at object level |
January 6, 2020, 19:23 (GMT) |
GPencil: Remove Lights VFX This has been replaced with real scene lights |
January 6, 2020, 19:11 (GMT) |
GPencil: Enable Use Lights for Layer for new layers Now by default the option is ON because we have a new switch at object level. |
January 6, 2020, 19:07 (GMT) |
GPencil: New Use Lights flag at object level |
January 6, 2020, 16:31 (GMT) |
GPencil: Cleaunp compiler warning |
January 6, 2020, 16:29 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021