Blender Git Loki

Kaikki Blender Git kommitit.

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November 26, 2019, 05:28 (GMT)
Fix T71806: BMElem.copy_from(other) failed

Don't modify the Python reference when copying custom-data.
November 26, 2019, 05:19 (GMT)
BMesh: support copying & freeing layers by type
November 25, 2019, 20:36 (GMT)
Mantaflow: Cleaned up smoke noise code
November 25, 2019, 20:22 (GMT)
Mantaflow: Added flame vorticity functionality
Revision 0a3f0e6 by Gaia Clary (master)
November 25, 2019, 20:19 (GMT)
fix: T71718 Collada: importer does not release intermediate fcurves when importing matrix animations
November 25, 2019, 20:10 (GMT)
Mantaflow: Added cache reset functionality

Particularly important for cache replay mode
November 25, 2019, 19:45 (GMT)
Mantaflow: Updated Manta pointer exchange setup
Revision bd5e394 by Hans Goudey (master)
November 25, 2019, 19:06 (GMT)
Bevel Modifier: Reset default width to 0.1 from 1.0
November 25, 2019, 18:54 (GMT)
Revert "BLI_task: Add pooled threaded index range iterator."

This reverts commit f9028a3be1f77c01edca44a68894e2ba9d9cfb14.

This is giving weird heisenbug crash on only Windows release builds...
Reverting until we understand to issue.
November 25, 2019, 18:54 (GMT)
Revert "Cleanup: Unused variable in release build mode"

This reverts commit e0cada951982093453a91b80342ce20c4f421fc8.
November 25, 2019, 18:50 (GMT)
UI: Allow label for Template-ID (respecting property split layout)

Adds a `text` parameter to `bpy.types.uiLayout.template_ID()` which
causes a label to be added, as usual. Adding the label also makes the
template respect the `bpy.types.uiLayout.use_property_split` option.

Also fixes wrong layout being used in the template-ID, although I think
that didn't cause issues in practice.

Sergey requested this for usage in the Movie Clip Editor.
November 25, 2019, 17:36 (GMT)
Fix potential access to deleted memory in OptiX kernel loading code

Calling "OptiXDevice::load_kernels" multiple times would call "optixPipelineDestroy" on a pipeline
pointer that may have already been deleted previously (since the PIP_SHADER_EVAL pipeline is only
created conditionally).
This change also avoids a CUDA kernel reload every time this is called. The CUDA kernels are
precompiled and don't change, so there is no need to reload them every time.
November 25, 2019, 17:11 (GMT)
Merge branch 'asset-uuid' into asset-engine

Conflicts:
source/blender/blenkernel/BKE_asset_engine.h
source/blender/blenkernel/intern/asset_engine.c
source/blender/blenloader/BLO_readfile.h
source/blender/makesdna/DNA_ID.h
source/blender/makesdna/DNA_space_types.h
source/blender/makesrna/RNA_access.h
source/blender/makesrna/intern/rna_ID.c
source/blender/makesrna/intern/rna_asset.c
November 25, 2019, 16:55 (GMT)
Merge branch 'master' into asset-engine
November 25, 2019, 16:54 (GMT)
Merge branch 'master' into asset-uuid
November 25, 2019, 16:42 (GMT)
Add 'asset uuid' to IDs.

This commit is a subset of the asset-engine branch, only adding the uuid
struct to data-blocks, with a basic minimal RNA/Python API to use it.

it does not contain anything regarding asset engines and asset
management itself.

Besides being a first step towards full integration of asset engine work
into master, it is also the 'minimal requirement' from the studio here
for next Cosmos production pipeline (regarding own in-house management
tools).
November 25, 2019, 16:36 (GMT)
UI: Widget Text Cursor Color

Adds a theme setting to specify color of widget text insertion cursor (caret).

Differential Revision: https://developer.blender.org/D6024

Reviewed by Campbell Barton
November 25, 2019, 15:13 (GMT)
Merge branch 'master' into greasepencil-object
November 25, 2019, 15:12 (GMT)
Fix T71892: Typo error - Distorsion to Distortion
November 25, 2019, 15:07 (GMT)
Merge branch 'master' into asset-engine
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021