November 18, 2019, 11:37 (GMT) |
Merge branch 'master' into asset-engine |
November 18, 2019, 10:19 (GMT) |
GPencil: Add extract colors to Image menu |
November 18, 2019, 09:40 (GMT) |
GPencil: Fix Sort function |
November 18, 2019, 09:19 (GMT) |
GPencil: Add Sort button to Palette |
November 18, 2019, 09:19 (GMT) |
GPencil: Add new buttons to move Up/Down colors in Palette |
November 18, 2019, 08:52 (GMT) |
GPencil: Some tweaks to Sort and Join Palettes |
November 18, 2019, 08:28 (GMT) |
GHOST: Only spam about X11 errors when using --debug-ghost This commit adds a new command line argument --debug-ghost and makes it so X11 errors happening during context initialization are only printed when this new flag is sued. There is no need to flood users with errors when their GPU is not supporting latest OpenGL version. Or, at a very minimum, the error must be more meaning full. Differential Revision: https://developer.blender.org/D6057 |
November 18, 2019, 05:39 (GMT) |
Merge branch 'blender-v2.81-release' |
November 18, 2019, 05:39 (GMT) |
Merge branch 'blender-v2.81-release' |
November 18, 2019, 05:39 (GMT) |
Merge branch 'blender-v2.81-release' |
November 18, 2019, 05:27 (GMT) |
Fix building on NetBSD |
November 18, 2019, 05:26 (GMT) |
CMake: GLEW_INCLUDE_PATH wasn't set for system glew |
November 18, 2019, 05:25 (GMT) |
Fix building on 32bit systems |
November 17, 2019, 21:55 (GMT) |
Merge branch 'master' into greasepencil-object |
November 17, 2019, 21:26 (GMT) |
msvc: Use debug versions of tbb malloc for debug builds Using the release versions gave unpredictable results when the msvc debugger was attached for some developers. |
November 17, 2019, 18:47 (GMT) |
GPencil: Fix Fill tint problems When the stroke was already tinted, the color changes with the first click. Now the color is mixed. |
November 17, 2019, 18:14 (GMT) |
Merge branch 'master' into greasepencil-object |
November 17, 2019, 18:12 (GMT) |
GPencil: Draw Edit Lines for 1 point strokes |
November 17, 2019, 17:08 (GMT) |
GPencil: Fix error in Multiframe when select Lines only The problem was the first stroke was set to true, but the first stroke was hidden, so the pointer was wrong for the active frame. |
November 17, 2019, 16:09 (GMT) |
Fix: Build error with msvc std::min requires the algorithm header |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021