Blender Git Loki

Kaikki Blender Git kommitit.

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October 1, 2019, 15:45 (GMT)
Cleanup: name of image poll function
October 1, 2019, 15:26 (GMT)
Fix T70317: Equal clip range crashing in Hue Correct & RGB Curves Nodes

It takes many changes to support the drawing of zero-sized curves.
Best skip these cases to avoid crash.
Blender 2.79 had no support either.
October 1, 2019, 14:44 (GMT)
Image: add resize operator

Now possible with new image undo,
was added for testing but seems generally useful.
October 1, 2019, 14:44 (GMT)
Image: support storing full image buffers for each undo step

Update image undo to store buffers for each step:

- Undo buffers share tiles to avoid using too much memory.
- Undo support for different sized buffers
allowing operations such as crop or resize.
- Paint tiles have been split into separate API/storage.
- Painting speed wont be impacted significantly
since storing the extra tiles is done after the stroke & only
for the first undo step.

Resolves T61263, see D5939 for details.
October 1, 2019, 14:36 (GMT)
Cleanup: convert some macros to functions
October 1, 2019, 14:21 (GMT)
Cleanup: avoid multiple active vertex loops
October 1, 2019, 14:10 (GMT)
Sculpt: enable 3D paint cursor for multires
October 1, 2019, 14:10 (GMT)
Cleanup: internal sculpt refactoring related to multires, no user visible changes
October 1, 2019, 14:10 (GMT)
Cleanup: slightly more efficient access to PBVH multires grid key
October 1, 2019, 14:10 (GMT)
Cleanup: abstract sculpt floodfill code
October 1, 2019, 14:10 (GMT)
Cleanup: avoid accessors, reduce memory usage, multithread dirty mask
October 1, 2019, 14:10 (GMT)
Cleanup: make sculpt vertex random access API read-only
October 1, 2019, 14:10 (GMT)
Cleanup: prefer PBVH iterator over random vertex access in some places
October 1, 2019, 14:10 (GMT)
Cleanup: avoid unnecessary brush radius test in mask expand
October 1, 2019, 14:10 (GMT)
Cleanup: don't go through sculpt accessor functions multiple times
October 1, 2019, 14:10 (GMT)
Cleanup: compiler warning
October 1, 2019, 14:10 (GMT)
BLI: optimize GSQueue implementation to allocate in chunks, like BLI_Stack
October 1, 2019, 14:02 (GMT)
Fix T70206 Texture Paint: UV shadow doesnt show up
October 1, 2019, 14:02 (GMT)
Fix T70325 EEVEE: Performance regression with large nodetrees

This was caused by nodeChainIter which is not linear complexity.
Introduce nodeChainIterBackwards to iterate backwards faster.
October 1, 2019, 13:32 (GMT)
GPencil: New Tools for transforming UVs

The new tools are for translate, rotate and scale the UVs for any fill stroke using texture.

This was a missing option for UVs in grease pencil.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021