May 22, 2019, 11:29 (GMT) |
Eevee: Use DRW_view_* API instead of DRW_viewport_matrix_* |
May 22, 2019, 11:29 (GMT) |
GPencil: Use DRW_view_* API instead of DRW_viewport_matrix_* |
May 22, 2019, 11:29 (GMT) |
BLI_memblock: Refactor for faster iteration and allocation Remove the clear allocation flag as it has little impact since there should be very few allocation per redraw. Make BLI_memblock_alloc and BLI_memblock_iterstep much more cache efficient removing them almost entirely from performance profiles. |
May 22, 2019, 11:29 (GMT) |
Workbench: Fix TAA logic Having both TAA and FXAA enabled at the same time resulted in conflicts. The jitter_index was incremented twice before being used instead of once. |
May 22, 2019, 11:29 (GMT) |
Workbench: Use DRWView instead of DRW_viewport_matrix_* Continuing the transition to the new API |
May 22, 2019, 11:29 (GMT) |
DRW: Remove some usage of DRW_viewport_matrix_get |
May 22, 2019, 11:29 (GMT) |
DRW: Remove DRW_state_clip_planes_reset |
May 22, 2019, 11:29 (GMT) |
DRW: Remove DRW_state_clip_planes_set_from_rv3d This should be handled by DST.view_default |
May 22, 2019, 11:29 (GMT) |
DRW: Add DRWView to improve different view handling This will have multiple benefit. TODO detail benefits (culling, more explicit, handling of clipping planes) For now the view usage is wrapped to make changes needed more progressive. |
May 22, 2019, 11:29 (GMT) |
Eevee: Lookdev: Make winmat point to negative Z |
May 22, 2019, 11:29 (GMT) |
Cleanup: DRW: Refactor code for better readability and simplification - Remove DST.frontface and DST.backface. - Separate uniform update into its own function draw_update_uniforms. |
May 22, 2019, 11:22 (GMT) |
[Fast import/export] Fixed compile error Including BKE_mesh.h before BLI_sys_types.h creates a compile error, where uint isn't defined. This is strange and I'm not sure where it comes from, but I think it's a consequence of some change in master. |
May 22, 2019, 11:22 (GMT) |
[Fast import/export] Bug fixing and adding support for orientation changes |
May 22, 2019, 11:22 (GMT) |
[Fast import/export] Initial support for materials and STL |
May 22, 2019, 11:22 (GMT) |
[Fast import/export] Refactoring to move common code to common.hpp |
May 22, 2019, 11:22 (GMT) |
[Fast import/export] Working MVP for obj exporter |
May 22, 2019, 11:22 (GMT) |
[Fast import/export] Expanded the common library to include support for applying modifiers and triangulating Includes some minor refactoring |
May 22, 2019, 11:21 (GMT) |
[Fast import/export] Initial skeleton |
May 22, 2019, 11:15 (GMT) |
Templates: updated 2D animation template From the grease pencil team. |
May 22, 2019, 10:33 (GMT) |
BLI_memiter: unpoison memory before freeing it |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021