March 15, 2019, 22:31 (GMT) |
Fix T55620 Artifacts with SSR and planar reflection Was caused by 0 pixel extent rays which did not trace at all. Bumping the threshold for degenerate rays fixes it. |
March 15, 2019, 21:33 (GMT) |
Fix T62621 object scale changes tangent node output in Eevee Normal Matrices were not normalized, leading to non-normalized vector rotations results. |
March 15, 2019, 21:33 (GMT) |
Eevee: Fix tangent being renormalized after interpolation |
March 15, 2019, 21:33 (GMT) |
Eevee: DOF: Optimization: Move some operations out of the shader |
March 15, 2019, 21:33 (GMT) |
Fix T61857 Eevee DOF not working if the camera is in orthographic mode It was just a bad mapping of the ogl depth to scene linear depth. |
March 15, 2019, 21:33 (GMT) |
Particle: Remove Billboard Particle code The billboard particles were only used by Blender Internal. So until it is supported by Cycles of Eevee there is no reason to keep it in the code and UI. Fix T61695 Billboard particles not displaying in Eevee viewport, render |
March 15, 2019, 21:15 (GMT) |
Silence warning from recent GPU simplify commit Said commit introduced warnings and build problens. Let's be more careful in the future. Warnings are not to be treated lightly either. |
March 15, 2019, 21:07 (GMT) |
Fix compiling after last commit |
March 15, 2019, 20:02 (GMT) |
GPU: Simplify select shaders. The shaders are: `GPU_SHADER_3D_FLAT_SELECT_ID` and `GPU_SHADER_3D_UNIFORM_SELECT_ID`. This commit allows the drawing of the mesh select ids to be done on a 32UI format texture. This simplifies the shader that previously acted on the backbuffer and had to do an uint to rgba conversion. Differential Revision: https://developer.blender.org/D4350 |
March 15, 2019, 19:19 (GMT) |
Remove object hide_* operators from outliner keymap We already have dedicated outliner visibility operators that not only take precedent over those ones, but also unhide collections as well. No change for the end user. That said, since I added the outliner hide/unhide operators I assumed that newly visible objects are to be selected. That can change in a separate commit, but it should be done by changing OUTLINER_OT_unhide_all. Reviewers: brecht Differential Revision: https://developer.blender.org/D4527 |
March 15, 2019, 19:14 (GMT) |
Fix T62438: Unhide all doesn't set newly visible objects to selected The select option in the operator was never working because we were trying to select an object considered unselectable (since it was hidden). Reviewers: brecht Differential Revision: https://developer.blender.org/D4527 |
March 15, 2019, 19:09 (GMT) |
Fix T62313 - No way to remove object from master collection in 3d view This introduces a new iterator, FOREACH_COLLECTION, that unlike the FOREACH_SCENE_COLLECTION it iterates over all the Blender file collections, including the scene master collection, as well the database ones (bmain). Reviewers: brecht |
Revision c2fa4d1 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) March 15, 2019, 18:44 (GMT) |
GPencil: Fix compiler warning |
March 15, 2019, 18:36 (GMT) |
Fix T62320: Outliner collection disable not propagating to other view layers The moment you switched to another view layer the visibility was still outdated. |
Revision 3632e92 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) March 15, 2019, 18:36 (GMT) |
GPencil: Use the cursor lock in Sculpt mode The point is locked to a plane with the last point and the normal of the cursor orientation. The moved point is projected over the cursor/point plane and the closet point is used as result of the sculpt operation. |
March 15, 2019, 18:31 (GMT) |
Fix T62608: many tools in the toolbar not working. The keymap names still use the label, so use that again for looking up the keymap so things work again after recent changes. |
March 15, 2019, 18:28 (GMT) |
Fix T59943 Color banding present in Workbench render but not in viewport I don't really like forcing RGBA16F for Albedo render but that's ok since the texture is shared with the effect_fb. |
March 15, 2019, 18:11 (GMT) |
Tests: remove unnecessary _test postfix on test names. |
March 15, 2019, 17:49 (GMT) |
Fix T62601: parenting to curve (follow path) causes offset Similar to T60623 / rB2894e75121d7. Issue (when parenting with 'Follow Curve') is that the curves CU_FOLLOW flag is set on the original, but not the evaluated curve (yet), leading to misbehaviour in 'ob_parcurve()'. Setting this on both now. Reviewers: sergey Maniphest Tasks: T62601 Differential Revision: https://developer.blender.org/D4524 |
March 15, 2019, 17:31 (GMT) |
Merge branch 'blender2.7' |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021