October 9, 2018, 17:08 (GMT) |
Cleanup: Remove old smoke drawing code |
October 9, 2018, 17:07 (GMT) |
GP: Add Shift+F to change Drawing Brush strength |
October 9, 2018, 15:55 (GMT) |
Fix T57097: Crash when adding a Texture Slot in Texture Paint mode Was caused by the use of a batch that was using a discarded index buffer. |
October 9, 2018, 15:45 (GMT) |
GP: Add RNA path function for gp brush settings |
October 9, 2018, 15:45 (GMT) |
GP: Minor changes to canvas panel |
October 9, 2018, 15:34 (GMT) |
Eevee: Fix crash with defered compilation and volumetric shaders |
October 9, 2018, 15:34 (GMT) |
Eevee: Add support/Fix Object Info node Caveat: Random output does not yet work with instance (dupli) objects. |
October 9, 2018, 15:32 (GMT) |
Fix T57122: Sample color during texture painting not working. Stupid +1/-1 fiddling of mat indices (between MPolys and object...). Initial investigation and patch by @dfelinto, thx. |
October 9, 2018, 15:18 (GMT) |
Python GPU: Update `shader.from_builtin` and `shader.code_from_builtin` description. |
October 9, 2018, 15:07 (GMT) |
GPU Python: Use string literals in `shader.from_builtin` and `shader.code_from_builtin`. Also, the gpu.shader.builtin submodule becomes obsolete, so it has been removed. |
October 9, 2018, 14:55 (GMT) |
GP: Improve center object in viewport when press . Before when press . (view_select) the object was centered at the dummy, but now it's centered with the strokes bounding box size. Also fixed some problems in edit mode when the object origin was not in view origin. |
October 9, 2018, 13:38 (GMT) |
Cleanup |
October 9, 2018, 13:24 (GMT) |
Fix T55202: 3D Cursor Snapping not working correctly in Edit Mode. Use `mesh_eval_final` in this case. |
October 9, 2018, 12:45 (GMT) |
Fix build error on windows/MSVC |
October 9, 2018, 12:43 (GMT) |
Fix for assert when sampling color to non-existent palette |
October 9, 2018, 12:36 (GMT) |
Image Empties: Usability improvements and fixes - new "Align to View" option when loading a new image - automatically align to view when dropping an image into a viewport - larger default size for image empties - fix image empty gizmo in orthographic view - new "Align Objects to View" operator Reviewer: brecht Differential: https://developer.blender.org/D3778 |
October 9, 2018, 12:05 (GMT) |
Fix T57115: buttons drawing wrong after recent icon drawing changes. |
October 9, 2018, 11:21 (GMT) |
Fix Weight Paint display with Subdivision Surface modifier. The flag used to be set by the now removed old weight paint coloring code. |
October 9, 2018, 10:12 (GMT) |
DRW: Fix volume visibility when object draw type is wire or bbox |
October 9, 2018, 10:12 (GMT) |
Workbench: Smoke: Add support for Color Mappping for smoke debugging |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021