June 9, 2018, 09:16 (GMT) |
Backport a few changes from the grooming branch. material_index in hair system has been removed. The material/shader for hair should be defined externally it doesn't make sense to rely on the scalp object material slots for this. |
June 9, 2018, 08:58 (GMT) |
Merge branch 'hair_guides' into hair_guides_grooming |
June 9, 2018, 08:57 (GMT) |
Make the hair binding function more robust when no guide curves are defined. |
June 9, 2018, 08:53 (GMT) |
Add "remove" operator for groom regions. |
June 9, 2018, 08:51 (GMT) |
Make the hair binding function more robust when no guide curves are defined. |
Revision 6816582 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 9, 2018, 07:29 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
June 9, 2018, 07:10 (GMT) |
GHOST/X11: Map unknown us.intl key to accentgrave |
June 9, 2018, 06:04 (GMT) |
Fix depsgraph cases for Groom, now uses ID type instead of object type. |
June 9, 2018, 05:57 (GMT) |
Merge branch 'hair_guides' into hair_guides_grooming |
June 9, 2018, 05:56 (GMT) |
Add missing include for mesh runtime. |
June 9, 2018, 05:45 (GMT) |
Merge branch 'hair_guides' into hair_guides_grooming |
June 9, 2018, 05:43 (GMT) |
Merge branch 'blender2.8' into hair_guides |
June 9, 2018, 05:41 (GMT) |
Use common_view_lib.glsl instead of including the ProjectionMatrix uniform directly in hair shaders. |
June 9, 2018, 05:40 (GMT) |
Use common_view_lib.glsl instead of including the ProjectionMatrix uniform directly in hair shaders. |
June 9, 2018, 04:38 (GMT) |
Little warning with red bg when scalp object is not set. |
June 9, 2018, 04:35 (GMT) |
Quicker invoke for the Add Region operator by selecting just the face map. |
June 8, 2018, 21:56 (GMT) |
Layout for materials closer to single column |
June 8, 2018, 21:11 (GMT) |
Audaspace: add support for latest ffmpeg. |
June 8, 2018, 20:19 (GMT) |
Merge branch 'master' into blender2.8 |
June 8, 2018, 20:17 (GMT) |
WM: correct recent change to click/drag detection fb1915d87090a - caused click/drag events not to be detected. Now check a key is a mouse or keyboard event. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021