Blender Git Loki

Kaikki Blender Git kommitit.

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May 16, 2018, 14:13 (GMT)
Mesh: Set deformed_only=1 when copied mesh is from main library
May 16, 2018, 14:10 (GMT)
Cleanup: Remove old weights code
May 16, 2018, 14:09 (GMT)
Particle System: use DEG to get current time in psys_get_particle_state()
May 16, 2018, 14:09 (GMT)
Particle System: Pass correct particle index when drawing

Passing the wrong index caused the particles to stop being shown when the
first particle dies.
May 16, 2018, 14:07 (GMT)
Fix error loading saved files

The weight array was not initializated.
May 16, 2018, 14:02 (GMT)
fix build error in last commit.
May 16, 2018, 14:00 (GMT)
Cleanup: Remove old unused functions

These functions were used by old drawing methods, but now they have been replaced with draw manager.
May 16, 2018, 13:47 (GMT)
Fix T55076: Hack around to break correct behavior of 2.8 and get back broken-used-as-feature one from 2.7.

Locked bones of proxies should not be editable, at all. But lack of
update from linked rest pose in 2.7 allows to pose and animate locked
bones (not to pose them without animation though, or you'd lose your
pose on next file save & reload).

this is used by artists to always lock all their bones in a rig, so that
proxies fully update when lib rig is modified...

For now, restore that broken behavior in 2.8 by not updating proxies
against lib armature in CoW context (makes sense anyway, we are
currently doing a lot of useless thing when copying data for depsgraph
evaluation!).
May 16, 2018, 13:33 (GMT)
Cleanup: Remove unused parameter
May 16, 2018, 13:32 (GMT)
Snap system: Adds support to Clip Planes and uses a clip plane to simulate occlusion

This patch adds support for clip_planes (ie ignore what is behind a face)...

The idea is to first execute a raycast to get the polygon to which the mouse cursor points.
Then a snap test is done on the vertices or edges of the polygon.
Then with the normal and location obtained in raycast a new clip_plane is created and the snap over the whole scene is processed ignoring the elements behind the clip_plane.

Here 2 gif of how the previous patch would work on blender2.79:

{F497176}

{F497177}

Reviewers: mont29, campbellbarton

Reviewed By: campbellbarton

Subscribers: bliblubli

Tags: #bf_blender_2.8

Differential Revision: https://developer.blender.org/D2527
May 16, 2018, 13:26 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into temp-dynamic-overrides
May 16, 2018, 13:26 (GMT)
Fix warning + cleanup
May 16, 2018, 13:19 (GMT)
Fix T55097: Mesh Deformation modifier is ignoring Vgroup option
May 16, 2018, 13:02 (GMT)
Fix T55082: Add Paint Slots for texture painting not working

We changed how this work since the BI removal. But since this operator
was moved to the topbar its poll function was returning false.
May 16, 2018, 12:52 (GMT)
More removal of DerivedMesh stuff
May 16, 2018, 12:33 (GMT)
Some fixups
May 16, 2018, 12:33 (GMT)
Mesh: Set deformed_only=1 when copied mesh is from main library
May 16, 2018, 12:23 (GMT)
Popover for snapping settings

See T55038
May 16, 2018, 12:05 (GMT)
Multi-Object-Mode: EditMesh Tool Bevel (MESH_OT_bevel)

Maniphest Tasks: T54643
Differential Revision: https://developer.blender.org/D3352
May 16, 2018, 11:07 (GMT)
Merge branch 'blender2.8' into temp-sybren-particles
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021