May 6, 2018, 13:43 (GMT) |
UI: region overlap now works for headers as well. This is for the 3D viewport and image editor. A remaining issue is that pulldown menu buttons only show text, which is not visible on all background colors, so making the header entirely transparent does not work well at the moment. |
Revision b9d8534 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 6, 2018, 13:13 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision a78341f by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 6, 2018, 13:12 (GMT) |
Cleanup: Remove unused and change comments |
May 6, 2018, 11:55 (GMT) |
Edit-mesh: multi-object reveal |
May 6, 2018, 11:51 (GMT) |
Edit-mesh: multi-object hide |
May 6, 2018, 11:44 (GMT) |
Edit-mesh: multi-object delete edge loops |
Revision 47402dd by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 6, 2018, 11:37 (GMT) |
Color PIcker use list of materials not object materials Now, the list shows all grease pencil materials and not only the materials of the active object. If the material selected is not in the active object material slots, the material is added automatically when draw. |
May 6, 2018, 11:27 (GMT) |
Fix crash with select linked when nothing is under the cursor There is no object to update anyways, and there is no valid basact when the nified_findnearest() test fails. How to reproduce the bug: Try to select linked (L) with selected faces but withotu mouse hovering any mesh. Bug introduced on: rBbfc9d426bb95 (original multi-object edit commit). |
May 6, 2018, 11:08 (GMT) |
Edit-mesh: multi-object select less |
May 6, 2018, 11:08 (GMT) |
Edit-mesh: multi-object select more |
May 6, 2018, 10:17 (GMT) |
Fix missing show_weight from overlay UI Missed when moving settings out of the mesh. |
Revision d10688d by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 6, 2018, 10:02 (GMT) |
Cleanup: Rename function |
Revision a1b159d by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 6, 2018, 10:00 (GMT) |
Cleanup: Remove unused parameter |
May 6, 2018, 09:56 (GMT) |
May 6, 2018, 09:54 (GMT) |
Add new modifier callbacks for switching from DerivedMesh. |
May 6, 2018, 09:50 (GMT) |
Fix extrude glitch where undo state was visible |
May 6, 2018, 09:29 (GMT) |
Merge branch 'blender2.8' into hair_guides |
Revision 8411afa by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 6, 2018, 09:27 (GMT) |
Cleanup: Remove unused variable |
Revision 2eb8779 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 6, 2018, 09:25 (GMT) |
Use Brush material for Fill brush Now the color used is the assigned to the brush and not the active color in material slots. |
Revision 31a371f by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 6, 2018, 08:51 (GMT) |
Fix compiler errors after merge |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021