Blender Git Commit Log

All Blender Git commits.

Page: 3314 / 8462

May 6, 2018, 13:43 (GMT)
UI: region overlap now works for headers as well.

This is for the 3D viewport and image editor. A remaining issue is
that pulldown menu buttons only show text, which is not visible on
all background colors, so making the header entirely transparent
does not work well at the moment.
May 6, 2018, 13:13 (GMT)
Merge branch 'blender2.8' into greasepencil-object
May 6, 2018, 13:12 (GMT)
Cleanup: Remove unused and change comments
May 6, 2018, 11:55 (GMT)
Edit-mesh: multi-object reveal
May 6, 2018, 11:51 (GMT)
Edit-mesh: multi-object hide
May 6, 2018, 11:44 (GMT)
Edit-mesh: multi-object delete edge loops
May 6, 2018, 11:37 (GMT)
Color PIcker use list of materials not object materials

Now, the list shows all grease pencil materials and not only the materials of the active object.

If the material selected is not in the active object material slots, the material is added automatically when draw.
May 6, 2018, 11:27 (GMT)
Fix crash with select linked when nothing is under the cursor

There is no object to update anyways, and there is no valid basact when the
nified_findnearest() test fails.

How to reproduce the bug: Try to select linked (L) with selected faces but
withotu mouse hovering any mesh.

Bug introduced on: rBbfc9d426bb95 (original multi-object edit commit).
May 6, 2018, 11:08 (GMT)
Edit-mesh: multi-object select less
May 6, 2018, 11:08 (GMT)
Edit-mesh: multi-object select more
May 6, 2018, 10:17 (GMT)
Fix missing show_weight from overlay UI

Missed when moving settings out of the mesh.
May 6, 2018, 10:02 (GMT)
Cleanup: Rename function
May 6, 2018, 10:00 (GMT)
Cleanup: Remove unused parameter
May 6, 2018, 09:56 (GMT)
Show the 3D cursor by default

Was committed as part of unrelated change: D3198.
May 6, 2018, 09:54 (GMT)
Add new modifier callbacks for switching from DerivedMesh.
May 6, 2018, 09:50 (GMT)
Fix extrude glitch where undo state was visible
May 6, 2018, 09:29 (GMT)
Merge branch 'blender2.8' into hair_guides
May 6, 2018, 09:27 (GMT)
Cleanup: Remove unused variable
May 6, 2018, 09:25 (GMT)
Use Brush material for Fill brush

Now the color used is the assigned to the brush and not the active color in material slots.
May 6, 2018, 08:51 (GMT)
Fix compiler errors after merge
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021