May 4, 2018, 08:05 (GMT) |
Modifiers: add back dirty normal flag |
May 4, 2018, 07:20 (GMT) |
Fix T54341: Particle Instance Modifier doesn't preserve edge data |
May 4, 2018, 07:04 (GMT) |
Cleanup: avoid local definitions for one-off args |
May 4, 2018, 06:51 (GMT) |
Cleanup: avoid local definitions for one-off args |
May 4, 2018, 06:45 (GMT) |
Modifiers: ported wire modifier to mesh |
May 4, 2018, 06:39 (GMT) |
Merge branch 'master' into blender2.8 |
May 4, 2018, 06:38 (GMT) |
Fix wireframe modifier w/ even offset Was passing non-normalized axis to angle_on_axis. |
May 4, 2018, 06:02 (GMT) |
Merge branch 'master' into blender2.8 |
May 4, 2018, 06:00 (GMT) |
Logging: setting log level wasn't working |
May 4, 2018, 05:30 (GMT) |
Merge branch 'master' into blender2.8 |
May 4, 2018, 05:29 (GMT) |
IDProp API: expose repr utility function Useful for logging properties passed to operators. |
May 3, 2018, 21:47 (GMT) |
Merge branch 'master' into blender2.8 |
May 3, 2018, 21:33 (GMT) |
BKE: BVHtree: make `bvhtree_from_mesh_edges` a static function. This will help us have more control over bvhtrees that are cached. |
May 3, 2018, 21:19 (GMT) |
Fix `Transfer Mesh Data` with `Edge Mapping` of type `Projected Edge Interpolated` and `Ray Radius` other than 0.0. `MREMAP_RAYCAST_APPROXIMATE_BVHEPSILON(ray_radius)` greatly increased the radius making for example that 0.1 becoming 1.5 Now the result is much more predictable. |
May 3, 2018, 19:56 (GMT) |
Edit-Mesh: multi-object un-subdivide |
May 3, 2018, 19:44 (GMT) |
Edit-Mesh: multi-object edge rotate |
May 3, 2018, 19:00 (GMT) |
Edit-Mesh: multi-object dissolve limited |
May 3, 2018, 18:54 (GMT) |
Merge branch 'master' into blender2.8 |
May 3, 2018, 18:52 (GMT) |
Particle Edit: Shape Cut: Create and use bvhtree with AABB hull. This bvhtree is only used for raycast. Currently the raycast does not benefit from general hull. |
May 3, 2018, 18:50 (GMT) |
Dynamic Paint: Create and use bvhtree with AABB hull. This bvhtree is only used for raycast and find_nearest which currently do not benefit from general hull. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021