May 3, 2018, 18:24 (GMT) |
Merge branch 'master' into blender2.8 |
May 3, 2018, 18:23 (GMT) |
Fix T54927: BMesh Py error w/ select history slice |
May 3, 2018, 17:53 (GMT) |
Merge branch 'master' into blender2.8 |
May 3, 2018, 17:48 (GMT) |
Cleanup: correct solidify logic Code for side normals isn't executing at the moment, so not essential, but better correct it. |
May 3, 2018, 17:37 (GMT) |
Cleanup: parentheses warning |
May 3, 2018, 17:33 (GMT) |
Merge branch 'master' into blender2.8 |
May 3, 2018, 17:26 (GMT) |
BKE bvhtree: Add `tree_type` parameter to `bvhtree_from_mesh_get`. This will allow greater control of the bvhtrees that are obtained, and helps identify problems. It is also an additional step to unify the functions. |
May 3, 2018, 16:50 (GMT) |
Cleanup "Sync Mode" (i.e. Av Sync/Framedropping) stuff * Remove the "sync_mode" dropdown from timeline header, and move it into the Playback menu instead. * Remove the confusing "Frame Dropping" and "AV Sync" entries from the Playback menu. These were supposed to be mutually exclusive (or else, the "sync_mode" menu would break). * Turn AV Sync on by default * Commented out the Frame Dropping and Av Sync RNA Properties too. THere doesn't seem to be any valid reason for these to exist? |
May 3, 2018, 16:04 (GMT) |
Multi-Object Pose: Fix POSE_OT_flip_names |
May 3, 2018, 16:02 (GMT) |
Fix 3D cursor being hidden on existing 2.8 files Flip logic for the flag avoids versioning code. |
May 3, 2018, 15:42 (GMT) |
Sculpt: Fix crash when using grab brush Was wrong paint structure deducted from context. Test plan: With default cube, go to sculpt mode, switch to grab brush and try to sculpt. |
May 3, 2018, 14:33 (GMT) |
Cleanup: fix warnings, removed unused code. |
May 3, 2018, 14:23 (GMT) |
Depsgraph: Keep edit bones around, fixes missing edit mode with copy on write |
May 3, 2018, 14:19 (GMT) |
Fix T54805: Bones are white in edit mode |
May 3, 2018, 14:11 (GMT) |
Depsgraph: Make sure evaluated pose channels are pointing to evaluated bones |
May 3, 2018, 14:08 (GMT) |
Eevee: Shadows: Perf: Do not update shadows that are not inside the view. |
May 3, 2018, 14:08 (GMT) |
DRW: Add plane culling test. Usefull to see if the view frustum is totally behind a plane. |
May 3, 2018, 14:08 (GMT) |
DRW: Silence unused function warning in release. |
May 3, 2018, 14:02 (GMT) |
Merge branch 'blender2.8' into tmp-static-override-insertion |
May 3, 2018, 14:01 (GMT) |
Merge branch 'master' into blender2.8 |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021