April 24, 2018, 17:54 (GMT) |
UI: remove relations panel |
April 24, 2018, 17:35 (GMT) |
UI: remove transform panels |
April 24, 2018, 17:34 (GMT) |
Fix NULL pointer check |
Revision 1e126fb by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 24, 2018, 17:31 (GMT) |
WIP: Replace field name for palettecolor |
April 24, 2018, 17:28 (GMT) |
Cleanup: unused var |
April 24, 2018, 17:18 (GMT) |
Current Frame Indicator tweaks * Draw the frame/time number box over the scrollbar instead of above it, to reduce the clutter/clashes with markers. * Draw the box centered around the line instead of off to one side, making it clearer that the frame shown is the one being affected. * Make the box larger than the scrollbar + use white text to make it stand out from the neighbouring frame numbers (otherwise, it's easy to misread that it's just another one of those) |
April 24, 2018, 17:18 (GMT) |
Bind Camera to Markers - Various tweaks to make this nicer to work with Based on discussions here in the office, this commit introduces a number of changes to make the "Bind Camera to Markers" feature (introduced during Sintel to facilitate camera switching, and now an integral part of the UI for doing this) nicer to use. Main changes: * "Camera Markers" are now drawn using Camera icons, making it easier to distinguish between them and other ("normal") markers * "Camera Markers" will display the name of the bound marker, making it easier to see what camera each marker uses. This will then also stay in sync with the camera being used (though a manual refresh is needed after renaming objects to make the timeline update), fixing the problem where the marker's camera and the name get out of sync. * Behaviour of Ctrl-B has been modified to make it easier to quickly add these markers. Now, it will directly add a new marker on the current frame, bound to the currently selected camera object. If there's an existing marker on that frame, the existing marker's camera will be replaced instead of making a new marker. |
April 24, 2018, 17:18 (GMT) |
Markers: Move "Bind Camera to Marker" from 'View' Menu to the Markers menu proper It was always weird that this tool for markers was stored in a different menu where it was hard to find. |
April 24, 2018, 17:18 (GMT) |
UI Tweak: Don't hide frame range indicators when preview range is shown After discussing with UI team, it's better to show both ranges, to make it clearer that we have an "overlay" with the preview range. |
Revision 5396e28 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 24, 2018, 17:14 (GMT) |
WIP: First step to remove Palettes from Draw Manager Still is not working. |
Revision da49c11 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 24, 2018, 16:08 (GMT) |
Cleanup: Rename material index field Now the name is equal to other Blender areas. |
April 24, 2018, 15:54 (GMT) |
EEVEE: Fix TAA spreading black disease. The SSR has a bug that creates NAN pixels values. Reported here T54795. |
April 24, 2018, 15:46 (GMT) |
Error in last commit |
April 24, 2018, 15:45 (GMT) |
Icons: only write icons from group 'Export' Allows reference objects not to get mixed up with finished icons. |
Revision 0639de4 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 24, 2018, 15:38 (GMT) |
WIP: Start the working in operators - Delete Material->Strokes - Move material in the list->Reasign Strokes |
April 24, 2018, 15:04 (GMT) |
UI: move mesh-weights from panels to menus Also de-duplicate edit/object mode menus. |
Revision b1e4f1a by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 24, 2018, 14:59 (GMT) |
Remove Palette panels and fix write/read bugs Now the panels works with materials but still the drawing engine and operators is using the old palettes. |
April 24, 2018, 14:33 (GMT) |
UI: hide toolbar text when narrow |
April 24, 2018, 14:13 (GMT) |
UI: remove create panel Move create to the menus. |
April 24, 2018, 14:04 (GMT) |
UI: remove toolbar header |
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