March 29, 2018, 23:03 (GMT) |
Collections: API to get collection from index |
March 29, 2018, 23:03 (GMT) |
Collections: API to check if object is in collection |
March 29, 2018, 22:02 (GMT) |
PyDoc: Merge manual docs for bge.texture https://docs.blender.org/manual/en/dev/game_engine/python_api/videotexture.html Had a few things that this file did not while this file having things the other did not. To fix, I merged both documents into the python api. |
March 29, 2018, 19:32 (GMT) |
BLF: Reduce the size of the buffer requested to IMM. There is no point to not call strlen if the number of char is large. |
March 29, 2018, 19:32 (GMT) |
BLF: Perf: Divide by 6 the amount of verts sent to the GPU. This means smaller imm buffer usage. This does not reduce the number of drawcalls. This uses geometry shader which is slow for the GPU but given we are really CPU bound on this case, it should not matter. A perfect implementation would: - Set the glyph coord in a bufferTexture and just send the glyph ID to the GPU to read the bufferTexture. - Use GWN_draw_primitive and draw 2*strllen triangle and just retrieve the glyph ID and color based on gl_VertexID / 6. - Stream fixed size buffer that the Driver can discard quickly but this is the same as improving IMM directly. |
March 29, 2018, 19:32 (GMT) |
GWN: Add immVertex4f. |
March 29, 2018, 18:26 (GMT) |
UI: Edit mode move edge data tool into a menu UI: Edit mode move edge data tool into a menu See also: - D1741 - T46853 Reviewers: Severin, meta-androcto, campbellbarton Subscribers: mont29, #user_interface Tags: #user_interface Differential Revision: https://developer.blender.org/D2259 |
March 29, 2018, 18:25 (GMT) |
PyDocs: Adde link to Wikipedia page for mathutils.Euler class This update adds a link to the Wikipedia article "Euler angles" to the description of the mathutils.Euler class. I initially was not sure what a "Euler" represented in Blender API, but found the Wikipedia article helpful. I believe others will find the link helpful too if it appears in the class documentation. This is similar to the Wikipedia links that appear in the mathutils.Matrix class, e.g: https://docs.blender.org/api/blender_python_api_current/mathutils.html?highlight=euler#mathutils.Matrix.adjugate Author: @justasb Reviewers: campbellbarton, trumanblending, Blendify Reviewed By: Blendify Subscribers: Blendify Tags: #bf_blender Differential Revision: https://developer.blender.org/D3077 |
Revision ee1931e by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) March 29, 2018, 17:58 (GMT) |
Cleanup unused variable |
Revision a954837 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) March 29, 2018, 17:38 (GMT) |
Replace constant bokeh value by parameter |
Revision 68aff2f by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) March 29, 2018, 15:58 (GMT) |
Fix compilation error after merge |
Revision d1130c5 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) March 29, 2018, 15:40 (GMT) |
Merge branch 'blender2.8' into greasepencil-object Conflicts: source/blender/gpu/GPU_shader.h |
March 29, 2018, 15:21 (GMT) |
Cleanup: Use uppercase UI_ prefix for external functions Using uppercase prefixes is our convention for external functions. "External" as in functions exposed to the outside of interface/ directory. |
March 29, 2018, 15:15 (GMT) |
Fix Blenderplayer compile error |
Revision c80bb33 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) March 29, 2018, 14:56 (GMT) |
Fix DOF render segment fault and use Eevee UI options To activate the DOF for grease pencil, the Eevee option is used as main flag. |
March 29, 2018, 14:46 (GMT) |
UI: Fix out of bound read catched by asan. |
March 29, 2018, 14:36 (GMT) |
UI: Perf: Group fill/border/emboss batches together. This roughly halves the number of drawcalls from widgetbase_draw. |
March 29, 2018, 13:36 (GMT) |
Merge remote-tracking branch 'origin/master' into blender2.8 Fix for T54437: Sequencer preview uses last updated scene The fix started in master, moving EvaluationContext initialization before we leave `deg_evaluate_on_refresh()`. Upon merging master we can fix the actual issue which was to set the EvaluationContext depsgraph even if the depsgraph was already updated. |
March 29, 2018, 13:36 (GMT) |
Merge commit 'origin/master^' into blender2.8 |
March 29, 2018, 12:56 (GMT) |
Depsgraph: initialize EvaluationContext even if nothing to update This is required to T54437 (sequencer preview uses last updated scene). Although the fix itself needs to be in 2.8, for the 2.8 specific initialization code. |
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MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021