March 11, 2018, 06:34 (GMT) |
Muli-Edit: UV select(all) / circle / border / lasso |
March 11, 2018, 05:59 (GMT) |
Lasso Select support for multi-object edit |
March 11, 2018, 05:10 (GMT) |
Merge branch '28' into temp-object-multi-mode |
March 11, 2018, 05:10 (GMT) |
Quiet warning |
March 11, 2018, 05:10 (GMT) |
Merge branch 'master' into blender2.8 |
March 11, 2018, 04:50 (GMT) |
Cleanup: long lines |
March 11, 2018, 01:14 (GMT) |
Merge branch '28' into temp-object-multi-mode |
March 10, 2018, 18:06 (GMT) |
Merge branch 'master' into blender2.8 |
March 10, 2018, 17:37 (GMT) |
Cycles: add roughness baking support, using squared roughness convention. |
March 10, 2018, 17:05 (GMT) |
Cycles: switch to squared roughness convention for all nodes. This was already done for the Principled BSDF to be compatible with typical baked roughness maps in PBR workflows. |
Revision d093792 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) March 10, 2018, 12:29 (GMT) |
Code refactor: Missing in previous commit |
Revision 20ddf3a by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) March 10, 2018, 12:25 (GMT) |
Code refactor: Rename fields to prepare for ID datablock Rename some fields to prepare the code to move the brushes (bGPDbrush) to reuse ID datablock ID_BR (Brush). |
Revision 739a9ce by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) March 10, 2018, 11:24 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
March 10, 2018, 05:55 (GMT) |
Merge branch 'master' into blender2.8 |
March 10, 2018, 05:51 (GMT) |
Code cleanup: fix compiler warning. |
March 10, 2018, 05:27 (GMT) |
Fix T54279: viewport update bug with volume meshes. Meshes without vertex normals were not handled correctly. |
March 10, 2018, 05:27 (GMT) |
Code refactor: reduce number of loops over meshes. |
March 10, 2018, 05:27 (GMT) |
Fix T54278: volume artifacts with small density and color after recent changes. |
March 10, 2018, 05:27 (GMT) |
Fix T54269: saved EXR file files unreadable some editors in Blender. Don't write the multichannel metadata when there is only a single layer, and don't unnecessarily consider single layer images with Blender metadata as multi layer. |
March 10, 2018, 05:27 (GMT) |
Code cleanup: use spaces for aligned indentation. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021