Blender Git Loki

Kaikki Blender Git kommitit.

Page: 351 / 8462

August 9, 2021, 10:54 (GMT)
add Store Local Attribute node
August 9, 2021, 10:39 (GMT)
Merge remote-tracking branch 'origin/master' into temp-asset-browser-catalogs
August 9, 2021, 10:37 (GMT)
Cleanup: filelist, pass `FileListReadJob` to job functions

Pass `FileListReadJob` to the `read_job_fn` callback, instead of exploding
the struct into its individual fields, passing those as parameters, and
marking a bunch of those as unused again.

No functional changes.
August 9, 2021, 10:29 (GMT)
Merge branch 'master' into cycles_procedural_api
August 9, 2021, 10:17 (GMT)
support accessing index and normal
August 9, 2021, 10:09 (GMT)
Fix depsgraph check for tag during evaluation

- Only do print when asked for tags debugging.
- Add missing newline to the message.
August 9, 2021, 10:09 (GMT)
Fix invalid helps and description of session UUID verification

A copy-paste error.
August 9, 2021, 10:08 (GMT)
Fix T90540: NoneType object error with entering grease pencil draw mode

The preview was not ready when the panel was displayed.

Just need to check if None.
August 9, 2021, 09:50 (GMT)
support list input in Point Separate node
August 9, 2021, 09:32 (GMT)
Merge remote-tracking branch 'origin/master' into temp-asset-browser-catalogs
August 9, 2021, 09:32 (GMT)
Cleanup: document `FileListReadJob::tmp_filelist`

Add a comment to document what `FileListReadJob::tmp_filelist` is for,
and how it's freed.

No functional changes.
August 9, 2021, 09:31 (GMT)
Merge branch 'master' into temp-geometry-nodes-expandable-geometry-socket-prototype
August 9, 2021, 09:29 (GMT)
add Normal node
August 9, 2021, 09:19 (GMT)
Fluid: Initial support for 2D fluid simulations

Initial adjustments for 2D (real-time) simulations.

Basic functionality includes:
- 2D/3D switcher in domain settings
- 2D simulation support for smoke/fire, wavelet noise, liquid
particles, secondary particles
- UI switcher to choose the axis that will be simulated on
- Planar visualization in workbench render

Some things that remain to do (non-exhaustive list):
- Eevee & Cycles support
- Liquid meshing
- Liquid viscosity solver
August 9, 2021, 09:14 (GMT)
Fluid: Removed noise resolution field in domain settings

There is no need to keep have noise resolution in the domain settings.

Resolutions are stored in the fluid object which also handles memory
of grids.
August 9, 2021, 09:10 (GMT)
new Attribute Extract node
August 9, 2021, 08:35 (GMT)
Merge branch 'master' into cycles-x
August 9, 2021, 08:32 (GMT)
Fix T90532: Crash editing meshes with auto-smooth

Caused by fix for T90256 and a misunderstanding in D11928.

Don't skip tagging edges when the auto-smooth angle is 180 degrees
since this skips topology checks which are needed for properly
calculating edge loop normals.
August 9, 2021, 08:28 (GMT)
Fix T90511: Cycles preview does not update once preview is done

Caused by 4f64fa4f8628.

Was a bad backport from the Cycles X branch: the fact that CPU and GPU
has different reset code paths was not taken into account.
August 9, 2021, 07:49 (GMT)
support field in point separate node
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021