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August 16, 2017, 13:58 (GMT)
Support MSVSC 2017 15.3.0 (compiler 19.11)

The compiler version has changed in the last VS2017 update to 1911 and the old 1910 version is not working anymore.
August 16, 2017, 12:11 (GMT)
Rename function
August 16, 2017, 12:07 (GMT)
Most data is now exposed to be used for final transitions/fillets.
Exact point order can be improved since some are discarded. (todo)
August 16, 2017, 11:21 (GMT)
Merge branch 'blender2.8' into greasepencil-object
August 16, 2017, 11:03 (GMT)
Change const type

Add const modifier to eval_ctx defiition to follow merged code rules.
August 16, 2017, 10:50 (GMT)
Fix zombie manipulators when deleting collection from outliner

ND_LAYER and ND_LAYER_CONTENT both need to trigger manipulators updates.
August 16, 2017, 10:32 (GMT)
Cleanup: rename GPU gawain functions

Were using Batch_ prefix still
August 16, 2017, 10:14 (GMT)
Fix T52415: Copy/Pasting a mesh immediately crashes blender

Since the paste object is pasted in the active collection, and not on
its original one, we need to flush/calculate the new collection base
settings (visibility, selectability, ...).

DEG_id_tag_update() for the scene now. Though it may be better to tag
only the object specific IDs in the future.
August 16, 2017, 10:11 (GMT)
Celanup debug print from previous commit.
August 16, 2017, 10:09 (GMT)
Make 'non-operator' filebrowser 'library browsing' one.

Will allow to use it to brwose & edit repositories of asset engines.
August 16, 2017, 10:00 (GMT)
Update code comments from DAG_id_tag_update to DEG_id_tag_update
August 16, 2017, 09:59 (GMT)
Merge branch 'id_override_static' into asset-engine
August 16, 2017, 09:51 (GMT)
Gawain: remove GWN_batch_discard_all

Use ownership flags instead.
August 16, 2017, 09:51 (GMT)
Merge branch 'master' into id_override_static
August 16, 2017, 08:52 (GMT)
Fix T52414: Blender 2.79 crash on object duplication via menu.

Caused by own recent changes in handling of verts/edges/etc. arrays storage
for raycasting (rBe324172d9ca6690e8).

Issue was actually even weirder - there is absolutely no reason at all to
release DM here, those finaldm are stored in Object or EditMesh structs and
handled by general update system, other code shall never try to release them!
August 16, 2017, 08:35 (GMT)
Depsgraph/Layers: Keep original visibility when doing full scene copy

Originally we were not respecting the original visibility flags of the
collections. However this is required for Copy-on-write (CoW).

Remember to update the svn lib tests folder. I had to update some of the
json files there.

Also adding a new unittest for this particular issue:
Test render_layer_scene_copy_f
August 16, 2017, 08:33 (GMT)
Merge branch 'blender2.8' into greasepencil-object
August 16, 2017, 08:28 (GMT)
Fix error in Onion skinning

THe onion was not working because when create derived_gpf, the next and prev frames were set to NULL by error.
August 16, 2017, 07:47 (GMT)
DwM: use gawain ownership flags for mesh drawing
August 16, 2017, 07:42 (GMT)
Gawain: add ownership flag to Gwn_Batch

Flag ownership for each index array & vbo's
so we don't have to manually keep track of this and use the right free call.

Instead this can be passed on creation.

See D2676
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021