August 15, 2017, 10:52 (GMT) |
Fixing flooding bug, partial fix. Found BB related flood cause. Realloc fix. |
August 15, 2017, 10:43 (GMT) |
Alembic import: report object name in face color index out of bounds error |
August 15, 2017, 10:35 (GMT) |
Alembic import: fix crash when face color index is out of bounds. This can happen with Alembic files exported from Maya. I'm unsure as to the root cause, but at least this fixes the crash itself. Thanks to @looch for reporting this with a test file. The test file has to remain confidential, though, so it's on my workstation only. |
Revision c23526a by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) August 15, 2017, 10:16 (GMT) |
Fix segment fault when draw polygons |
August 15, 2017, 09:26 (GMT) |
[deps_build/macOS] Fix FFMPEG & VPX configure command FFMPEG & VPX don't handle target with --build parameter, so we need to make sure use of plain configure command Reviewed by: Brecht Van Lommel Differential Revision: https://developer.blender.org/D2791 |
August 15, 2017, 08:18 (GMT) |
Fix blenderplayer |
August 15, 2017, 07:58 (GMT) |
Inner vertices now get calculated as well as edgerings. Problem with holes in the edgerings. |
August 15, 2017, 07:42 (GMT) |
Error in last commit Get/set mismatch, reading from pchan, writing to bone. |
August 15, 2017, 07:39 (GMT) |
Manipulator: Add b-bone spline editing This needs some improvements since matching handles *exactly* is a bit involved. |
August 15, 2017, 07:13 (GMT) |
Manipulator: grab3d use own vars to store offset Was complicating general use case, also support for transforming with matrix_space set. Add matrix_space support for manipulator_window_project_2d too. |
August 15, 2017, 03:45 (GMT) |
Manipulator: store initial-final matrix for reuse Also take matrix_space into account when calculating final pixel size. |
Revision f233ecd by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) August 15, 2017, 01:26 (GMT) |
use exact volume calculation for convexhull and mesh when calculating masses of initial objects only |
Revision 63ad55f by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) August 15, 2017, 00:52 (GMT) |
fixes for FM mesh island rigidbody path problem and volume calculation scaling was ignored and only half of the dimensions for the volume were used, thus the calculated mass was 1/8th of the correct mass. |
August 14, 2017, 23:22 (GMT) |
Cycles/BI: Add a pixel size option for speeding up viewport rendering This patch adds "Pixel Size" to the performance options, which allows to render in a smaller resolution, which is especially useful for displays with high DPI. Reviewers: Severin, dingto, sergey, brecht Reviewed By: brecht Subscribers: Severin, venomgfx, eyecandy, brecht Differential Revision: https://developer.blender.org/D1619 |
August 14, 2017, 21:21 (GMT) |
[build_deps/Windows] Add numpy headers to the python include folder on windows, required for D2716 |
August 14, 2017, 21:11 (GMT) |
[depsbuilder] fix outdated python patch on windows. |
August 14, 2017, 21:11 (GMT) |
[depsbuilder] Fix broken osl flags on windows. |
August 14, 2017, 18:24 (GMT) |
Cycles: Fixed broken camera motion blur when motion was not set to center on frame Reviewers: #cycles, sergey Reviewed By: #cycles, sergey Subscribers: sergey Differential Revision: https://developer.blender.org/D2787 |
August 14, 2017, 17:48 (GMT) |
vertex mask selection works with tool fill now |
August 14, 2017, 15:07 (GMT) |
Merge branch 'master' into blender2.8 |
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Master Commits
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