Blender Git Loki

Kaikki Blender Git kommitit.

Page: 3741 / 8462

August 9, 2017, 14:09 (GMT)
Add samples option to VFX Blur modifier
August 9, 2017, 13:49 (GMT)
Manipulator: use offset-scale for lamp target
August 9, 2017, 13:39 (GMT)
Manipulator: disable cursor grabbing for 2D groups

We could make this a manipulator type flag,
for now disable for all 2D manipulators since its annoying for cage2d.
August 9, 2017, 13:30 (GMT)
support for "anti-triggers" which stop movement of active rigidbody shards
August 9, 2017, 13:08 (GMT)
Alembic: Adjusted unit test for Blender 2.8 to use scene layers.
August 9, 2017, 13:08 (GMT)
Merge branch 'master' into blender2.8
August 9, 2017, 13:00 (GMT)
Fix for previous commit

Accidentally got semicolon removed just before commit.
August 9, 2017, 12:58 (GMT)
Fix strict compiler flags on 32bit Linux
August 9, 2017, 12:55 (GMT)
Error in last commit
August 9, 2017, 12:38 (GMT)
Fix typo in new ID copying code.
August 9, 2017, 12:34 (GMT)
Manipulator: Add function to calculate matrix

Each manipulator was doing this slightly differently,
use shared function which can optionally override each matrix.
August 9, 2017, 12:08 (GMT)
Cycles: Remove ulong usage

This is a bit confusing, especially when one mixes OpenCL code where ulong equals
to uint64_t with CPU side code where ulong is expected to be something else from
the naming.

This commit makes it so we use explicit name, common on all platforms.
August 9, 2017, 11:59 (GMT)
Fix T52240: Alembic Not Transferring Materials Per Frame

When a mesh changes its number of vertices during the animation,
Blender rebuilds the DerivedMesh, after which the materials weren't
applied any more (causing the default to the first material slot).
August 9, 2017, 11:59 (GMT)
Alembic: Renamed variable assigned_name ? assigned_mat

The variable is a pointer to a Material, not to a name/string.
August 9, 2017, 11:59 (GMT)
Typo fix
August 9, 2017, 11:59 (GMT)
Fixed Alembic unit test

Commit b6d7cdd3cee9312156e20783248a3b12420b7a53 changed how the mesh data
is deformed, which wasn't taken into account yet in this unit test.

Instead of directly reading the mesh vertices (which aren't animated any
more), we convert the modified mesh to a new one, and inspect those
vertices instead.
August 9, 2017, 11:18 (GMT)
Generating Tri array for later intersection testing.
August 9, 2017, 10:24 (GMT)
Cleanup: Quiet warning
August 9, 2017, 08:57 (GMT)
Calculate BBs for branches.
August 9, 2017, 08:55 (GMT)
Fix T52315: Crash on duplicating Scene without world.

Regression from rBa7b3047cefcbf, to be backported to 2.79.

Like... seriously... :|
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021